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    Game locations (SPOILERS!)

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    Post by ublug Sat Apr 20, 2013 11:01 am

    I have been holding off making this thread for a while since I thought it might produce too many spoilers, but since all the info is present in the screens and trailers it shouldn't do too much harm.
    Anyway, I'll focus on the main demo location for now, to tie together some screens from the area we have seen most of, to get a better grasp of how the map is put together.

    First the courtyard: You can see wooden walkways and a ladder leading up to the top, where the entrance to the bonfire is. You can also see the fiery gecko area below.
    Game locations (SPOILERS!) 34s2ujk

    Game locations (SPOILERS!) 23jphdu

    And a close-up of the ladder:
    Game locations (SPOILERS!) A258b4

    Next image is at the top of the ladder at the entrance to the bonfire, overlooking the courtyard:
    Game locations (SPOILERS!) Fyd1qx

    The tower at the end of the castle wall/wing should be this one, here seen from below:
    Game locations (SPOILERS!) Rhizbn


    Next we go inside the keep: I'll mostly focus on some areas the demo didn't explore.
    Game locations (SPOILERS!) 1zcon7s

    At the far end of the Gecko pit you can clearly see an elevator: It's a platform suspended from chains that leads down into the ground. I also suspect the gate opened in the demo only opens from the other side, as a shortcut.
    Game locations (SPOILERS!) 1z2k1oy
    Access to the elevator, on the left hand side behind the gate:
    Game locations (SPOILERS!) 2j63jw4
    From above:
    Game locations (SPOILERS!) 2ahtk68
    From the front:
    Game locations (SPOILERS!) 2emde9g
    From the back:
    Game locations (SPOILERS!) 208jtah


    Here we see the back of the keep, and the giant sword where the troll is guarding an item:
    Game locations (SPOILERS!) 2j131au

    And here we are on the roof of the keep, directly above the troll: (where the boars attack during the gesture)
    Game locations (SPOILERS!) 35kmwpg


    I'll also include this image: I have no idea of where it is, but it's the same enemy we encountered in the dungeon, so I guess it's somewhere in the same castle. The reason I included it is because it looks like the enemy has broken through the wall.
    Game locations (SPOILERS!) 2egfrtc


    That's mostly it for now. This last one I'll even post in a spoiler tag since it can ruin a major game plot/game mechanic:
    Spoiler:
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    Post by Emergence Sat Apr 20, 2013 11:32 am

    A Ublug screenshot analysis really takes me back! Dat nostalgia!
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    Post by ublug Sat Apr 20, 2013 11:59 am

    Yeah that must have been more than 2 years ago, time moves way too fast in the real world.
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    Post by Sentiel Sat Apr 20, 2013 12:11 pm

    Very good job!
    I must say that the area design seems amazing from these screenshots. It will be loads of fun exploring all of it. Joy
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    Post by Tolvo Sat Apr 20, 2013 3:41 pm

    Actually I'd say it's safe to say that this enemy screenshot is in the same area since the same lighting, soil, flora, and architecture are seen between the areas. That before even considering the enemy.

    Also another little architecture thing/masonry tidbit. If you look at the images which are inside of the building, then those outside you'll notice the stonework is similar yet there is a difference. Internally you see flat, more square stones. Outside they are rounded mostly. This may simple be an art choice, however this represents on most castles how weather effects the outside far more than the damage seen inside. So there is another level of wear to the castle while also showing a realistic difference between interior and exterior stonework.

    Game locations (SPOILERS!) 2egfrtc
    Game locations (SPOILERS!) Fyd1qx
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    Post by DE5PA1R Sun Apr 21, 2013 10:13 pm

    Holy hell that's some exceptional analysis.
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    Post by Halicarnassis Mon Apr 22, 2013 10:20 am

    ^agreed +1's all round I say!

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