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    Create a Weapon

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    Post by Forum Pirate Sun Aug 25, 2013 11:22 pm

    Its really not the wrong wiki. What I was saying was I want the des great axe, and that wiki lists the weapon.stats just fine
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    Post by Hart Mon Aug 26, 2013 12:03 am

    Reinigen die Sunder

    "There was once a high-ranking knight who fell to darkness. This blade is the fallen champions sword, reforged and purified. Although cleansed of the curse it once housed, this weapon retains its former powers--mundande and magical, and its blessing against evil will reflect against an unworthy wielder."

    1H
    R1-Horizontal slash
    R2-Darksword R2, vertical slash with followup
    Sprint/Backstep-Horizontal backhand slash
    Roll-Vertical slash

    2H

    R1-Vertical slash down, upwards followup
    R2-Abyss Greatsword flip, 2nd flip followup
    Sprint/Backstep-Horizontal backhand slash
    Roll-Vertical slash

    Effects:
    200 Magic damage bonus against invaders
    Damage scales with humanity against invaders
    Health damage per hit against hosts
    Can kill skeletons permanently
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    Post by skarekrow13 Mon Aug 26, 2013 12:52 am

    The Magistar's Quill-

    "It is said in some lands that this is mightier than the sword but in open battle this is certainly untrue.  However, the Magistrar in question was adept at calling forth assistance to enforce his version of the law."

    Base damage of 1. This is also the maximum.  

    No function in off hand.  

    Primary hand use:
    R1- fast downward stab.  No combo or attack variations.
    R2- Summons a hollow dependent on the SL of the targeted opponent.  Cannot be used without being locked on to a target.  When summon is active, unable to use off hand in any fashion.  Primary hand is locked to R1 attack.  Consumable throwing weapons are still able to be used.  If the player tries to unequip the quill when the summoned creature is active, it will turn on the caster.

    The quill has only 5 durability.  Hitting a wall will decrease it by 2.  Summoning decreases it by 1.  Hitting an opponent with it will decrease it by 1.  


    Essentially, it allows you to summon something but renders you unable to actively participate in the fight or defend yourself properly without some creativity.
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    Post by SirArchmage Mon Aug 26, 2013 12:55 am

    skarekrow13 wrote:The Magistar's Quill-

    "It is said in some lands that this is mightier than the sword but in open battle this is certainly untrue.  However, the Magistrar in question was adept at calling forth assistance to enforce his version of the law."

    Base damage of 1. This is also the maximum.  

    No function in off hand.  

    Primary hand use:
    R1- fast downward stab.  No combo or attack variations.
    R2- Summons a hollow dependent on the SL of the targeted opponent.  Cannot be used without being locked on to a target.  When summon is active, unable to use off hand in any fashion.  Primary hand is locked to R1 attack.  Consumable throwing weapons are still able to be used.  If the player tries to unequip the quill when the summoned creature is active, it will turn on the caster.

    The quill has only 5 durability.  Hitting a wall will decrease it by 2.  Summoning decreases it by 1.  Hitting an opponent with it will decrease it by 1.  


    Essentially, it allows you to summon something but renders you unable to actively participate in the fight or defend yourself properly without some creativity.  
    Can you kick?
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    Post by skarekrow13 Mon Aug 26, 2013 12:58 am

    Nope. Just throw stuff. Basically only anything that a semi-experienced PvP player can shrug off.


    I really like gimmick weapons but, in my opinion, they should be pretty poor for online play.
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    Post by SadPanda Mon Aug 26, 2013 1:14 am

    Bow of the Child:
    A small bow fit for childs hands rather than adults. However because of this, arrows can be shot much dater, although the only arrows suitable would cause little to no physical damage.
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    Post by SirArchmage Mon Aug 26, 2013 2:33 am

    Name: Gilgamesh

    Weapon type: Greatsword
    Sword of a legendary hero of old, named after its owner. Gilgamesh slew all who stood against him, and was known as the greatest fighter of his time. The sword, lost for centuries, holds none of the power of it's fabled owner anymore. An ancient energy in the sword, now faded near entirely, yearns for it's owners soul, and awaits it's return.
    Parameter bonus -
    Dex: C
    Strength: C

    Stat requirements -
    Strength: 20
    Dex: 18

    Pure physical AR

    Functions the same as the claymore in the game, except the Gilgamesh sword would have longer reach, slightly slower, and same R2's as the Greatsword of Artorias.

    Appearence: 11 inch long hilt, with a tattered red cloth around it. Pommel would be round with a dark red gem embedded into it. Cross guard would be thick, and curve up slightly. The blade itself would be mostly rusted, and any details about it would be hard to see.

    Location: Would be found in a hidden room behind an illusionary wall, laying on the floor next to a body.
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------
    Soul of Gilgamesh
    An item.

    Would be found behind an optional boss, laying in a large coffin with a body inside it.
    The soul of Gilgamesh, hero of legend. Gilgamesh, a valiant warrior that fought in many wars, could be felled by no one. It was, however, the curse of the undead that finally defeated him. Fearing his eventual hollowing, he had his followers bury him alive in a coffin, storing him away and guarding him with a huge beast. His sword was hidden away, for fear that his hollow self with his sword would not be stopped.

    -----------------------------------------------------------------------------------------------------------------------------------------------------------------

    Weapon name: Gilgamesh(restored)
    Type: Greatsword
    Acquired by upgrading the sword Gilgamesh with the Soul of Gilgamesh.

    Sword of a legendary hero of old, named after its owner. Gilgamesh slew all who stood against him, and was known as the greatest fighter of his time. The sword, lost for centuries, has been returned to the soul of its owner. The sword ebbs with a mysterious power, and can be released upon command by its wielder.

    Parameter bonus -
    Strength: C
    Dex: C
    Intelligence: B
    Faith: B

    Stat requirements -
    Strength: 20
    Dex: 18
    Intelligence: 26
    Faith: 16

    Split magic and physical AR

    Durability: 600

    Moveset: As fast as a claymore now, and it's one-hand R2 makes the wielder point the tip of the sword at the enemy, and one of these things have a chance of shooting out
    1. Large Fireball that travels in a straight line
    2. Lightning bolt
    3. A soul arrow that is nearly as strong as Soul Spear
    4. A phantom sword will shoot out at the enemy, with tracking similar to Soul Spear. Deals physical damage
    Will deplete 50 durability. Two-hand R2 will raise the sword into the air, pointing it up high. The sword of rushing wind will happen, and the sword will begin to glow. After 2.5 seconds, releases an aoe effect like WoG around the user, but with slightly more range then the Grant's R2. Boosts the players attack damage by 20% for 15 seconds. Takes up 400 durability and cannot be used for at least a minute after the effect wears off.

    Appearence: Bright red cloth around the hilt, and no visible rust anywhere on it. The metal seems to shine faintly, and along it's blade is written a very long verse that stretches all the way down to the cross-guard. It is unreadable, from a language long lost, though the writing in it is so thin only a needle would fit in the lettering.
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    Post by White Knight Wulf Mon Aug 26, 2013 2:39 am

    Name: Wulf's Fang & Moon's Favor

    Sword and Shield used by the White Wolf of the Moon, Wulf Kastarnen. A Katana and Kite shield that are powerful on their own but deadliest when paired together. The sword has a carving of a wolf howling to the moon on the hilt and a red silk ribbon at the end of the hilt. The shield is carved with the moon shining light on a lone wolf with a silver tone to it

    Wulf's Fang abilities: standard R1 slash. Wolf Fang Flash: R2 causes user to dash for and slash quickly if slash connects deals heavy damage but greatly decreases durability(think on the verge of breaking)

    Moon's Favor: Standard kite Shield with high magic magic protection.

    Together: Standard R1 for sword and shield, White Wulf's Flash: Stronger version of Wolf's Fang Flash but if it connects user sheaths sword and opponent is cut to ribbons causing instant death to opponent but causes sword to be broken instantly. Shining Moon: Held R2 for shield is a quick bash giving small opportunity to connect White Wulf's Flash(like 3-4 frames).

    Wulf's Fang: A scaling in dex w/o Moon's Favor, S scaling in Dex and E scaling in Str w/ Moon's Favor

    Str: 14
    Dex:24

    Moon's Favor: 100% PhyRed 80% MagRed 60% FireRed 60% LghtgRed 66 Stab w/o Wulf's Fang. 100% PhyRed 80% MagRed 70% FireRed 65% LghtgRed 70 Stab w/ Wulf's Fang

    Str 14
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    Post by ResIsBestStat Mon Aug 26, 2013 3:12 am

    Weapon name: Hammer of Flames


    Weapon Type: Hammer
    Legendary hammer forged in the lost mines of Izalith. The mines of Izalith have obtained special properties after the Witch of Izalith attempted to duplicate the First Flame, the mines now create weapons out of pure chaos, this hammer is one of many.

    Scaling:
    Strength: B
    Dex: -
    Int: -
    Fai: -


    Pure fire AR


    Moveset:
    1H R1: Sideways slash like move, pressing r1 more times repeats this move.
    1H R2: Hammer smash in front of the player, the person that is hit will fall on the ground and will be vulnerable to wake up attacks.
    2H R1: Quicker hammer smash that continues with little to no delay if you press the r1 more times. Falling on ground effect is removed.
    2H R2: Player grabs the hammer and smashes the floor, creating a large pool of lava, bigger than the ones Great Chaos Fireball makes. The lava won't harm the player.
    1H Roll R1: Hammer smash that deals heavy stamina and poise damage, but no falling on ground effect.
    2H Roll R1: Double hammer slash sideways
    1H Running R1: Sideways slash like move.
    2H Running R1: A charge that is able to empty most of a players stamina bar if blocked, will also cause the target to fly in the air before falling if the attack isn't blocked and connects.
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    Post by Soul of Stray Demon Mon Aug 26, 2013 5:00 pm

    The wand of time. 

    Allows one to either speed up time on a foe (slowly damaging both it and it's equipment), slow time (adds twop effect,) or reverse time, (heals user).
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    Post by JoeBroski09 Mon Aug 26, 2013 7:18 pm

    Demon Blood Sword

    "As the name suggests, this sword is made of demon's blood, giving it great strength and the pure red color.

    Created by Joshua, this sword was given to his son as a prize at the end of a dungeon. The dungeon consisted of many dangerous trials, and the final beast killed Joshua as soon as he finished the dungeon for his son. 

    His son grew to be a great warrior, but eventually fell to a great evil, though the sword is still in as perfect shape as when it was first created."


    Brownie points for whomever knows where this comes from. ;D


    Last edited by JoeBroski09 on Mon Aug 26, 2013 7:20 pm; edited 3 times in total
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    Post by SadPanda Mon Aug 26, 2013 7:19 pm

    The Bible?
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    Post by JoeBroski09 Mon Aug 26, 2013 7:19 pm

    SadPanda wrote:The Bible?
    ... No.
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    Post by SadPanda Mon Aug 26, 2013 7:21 pm

    JoeBroski09 wrote:
    SadPanda wrote:The Bible?
    ... No.
    The Torah?
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    Post by JoeBroski09 Mon Aug 26, 2013 7:22 pm

    SadPanda wrote:
    JoeBroski09 wrote:
    SadPanda wrote:The Bible?
    ... No.
    The Torah?
    I don't know what that is, but no. It's not from a real life book, haha!
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    Post by SadPanda Mon Aug 26, 2013 7:28 pm

    JoeBroski09 wrote:
    SadPanda wrote:
    JoeBroski09 wrote:
    SadPanda wrote:The Bible?
    ... No.
    The Torah?
    I don't know what that is, but no. It's not from a real life book, haha!
    The Quran?
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    Post by JoeBroski09 Mon Aug 26, 2013 7:29 pm

    *facepalm* this is getting way off topic. It's not from a book.
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    Post by Soul of Stray Demon Mon Aug 26, 2013 7:30 pm

    New Weapon 

    The Bible.

    It's a book.

    Moveset. You smack people with it. duhhhhhh.
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    Post by SadPanda Mon Aug 26, 2013 7:30 pm

    JoeBroski09 wrote:*facepalm* this is getting way off topic. It's not from a book.
    Passion of the Christ?
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    Post by JoeBroski09 Mon Aug 26, 2013 7:33 pm

    Soul of Stray Demon wrote:New Weapon 

    The Bible.

    It's a book.

    Moveset. You smack people with it. duhhhhhh.
    I like this. 

    Or maybe you could speak to all the undead, get them to follow you, and then you'd have an army!
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    Post by sparkly-twinkly-lizard Tue Aug 27, 2013 11:10 pm

    Grinoire (combination of grimoire and noir, French for black)

    "a massive book of arcane knowledge bound with such a multitude of defensive magics that it can serve as a great shield due to the carrying handles on one side. A random spell can be accessed at the price of the wielders blood"

    a 13 pound great shield with 95% block against everything but only 46 stability at maximum, can cast a random spell, miracle or pyromancy at the cost of 100 hp and 50 durability.
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    Post by Mr. Tart Wed Aug 28, 2013 9:28 am

    The Frozen Blade

    A huge greatsword made out of crystal-like ice. Within the ice you can clearly see an old, white sword. The sword within releases a strong, shining aura.

    Description

    This sword was one of the five swords forged out of a rare metal to hunt dragons. Forged within Astora, it was blessed with the rays of the sun, able to pierce through the scales of a dragon with no difficulty whatsoever. At some point it was lost within a cold cave, slowly being frozen solid within the ice.

    Effects

    The weapon slowly damages the wielders health, as well as slows the stamina recovery. Whatever it hits, gives the same effect.

    If it hits any surface, such as a wall, floor or roof, it will crack, take some damage and release a cold gas that damages anyone within it.

    Moveset

    ALL attacks take durability from the weapon.

    One-handed:
    Regular attacks are slow, and when in contact with any object(such as hitting a wall or the floor), pieces of the sword will break, releasing a cold gas that damages anyone within it, including the wielder.
    The Strong attack starts off with a slow horizontal slash, but pressing the button again leads to a very fast vertical attack. As it hits the ground, the weapon will lose 50% durability.

    Two-handed:
    Regular attacks work the same way as one-handed once, but are faster. However, two-handing it means that the weapon takes even more durability. As you use the strong attack, the character will lift the weapon above his head, and then shove it into the ground. Ice will come out of the ground around him. If an enemy is targeted when using this, the ice will appear near its location instead. Using this attack takes 75% durability.

    Other attacks:
    Rolling, no matter one-handed or two-handed, always leads to a vertical slash. Using the jumping attack, your character will point his sword downwards, getting stuck in the ground, or hitting an enemy in the chest/back, depending on if it's succesful or not. If it gets stuck in the ground, you'll be left open for attacks, as you try to pull it out. The weapon will also take 60% durability damage if it gets stuck in the ground. Backstabbing someone, has you slashing them by the ankles, quickly swinging the blade in a 360 degree, then hitting them in the chest as they lie down on the ground. Riposting someone has you stabbing them in the chest, lifting the sword up in the air, then smashing it into the ground with them still on it.

    Location

    Found within a frozen cave. May be hard to spot as it's made out of ice, just as the rest of the cave.

    Other Notes

    Going to a blacksmith, you can for a huge amount of souls, crack the ice, getting the sword hidden within it instead.

    The sword inside is a legendary divine longsword aka Sunray Blade.

    Sunray Blade

    A longsword, with a golden hilt shaped as two dragons. The edge, shiny white, carved in an ancient language. The sword releases a strong, shining aura.

    Description

    This sword was one of the five swords forged out of a rare metal to hunt dragons. Forged within Astora, it was blessed with the rays of the sun, able to pierce through the scales of a dragon with no difficulty whatsoever. At some point it was lost within a cold cave, slowly being frozen solid within the ice.

    Effects

    Wielding this weapon highly increases your defense against dragons.


    Works as a source of light. Even better when the two-handed strong attack has been used.

    Moveset

    One-handed:
    Regular attacks are quick and do piercing damage.
    The strong attack is a healing spell, healing 10% of your health at the cost of 75% of its durability.

    Two-handed:
    The regular attacks are slower, more precise(piercing damage) while two-handing the weapon. 
    Using the strong attack, your character will lift the sword up in the air, releasing the aura upon any foes nearby. It does divine damage, as well as blinds foes temporarily. It also makes the aura of the sword shine stronger than usual, making it a even better source of light. It costs 50% durability.

    Other attacks:
    Rolling, while one-handed, leads to a stabbing attack. Rolling while two-handed, however, leads to a 360 swing. The jumping attack works the same way any other longsword's jumping attack would in DkS. Instead of kicking, you hit an enemy with the sword hilt. Backstabbing someone results in you stabbing them close to the neck, forcing it in. Riposting someone has you kick them down, then stab them in the chest as they lie on the ground.

    Location

    Found within a frozen cave. May be hard to spot as it's made out of ice, just as the rest of the cave.

    Other Notes

    The sword is found inside of The Frozen Blade.
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    Post by Soul of Stray Demon Wed Aug 28, 2013 3:57 pm

    The Useless.


    It's a blunt sword that deals no damage when struck by it, thought by all to be a piece of junk. Little do they know the true power this weapon holds when wield by the rightful owners. Has 500 Physical Ar and 300 Magic Ar, while wearing the Truth Set. 

    Truth Set, A set of clothing that announces it's wearer to all. It allows the wearer to use the true power behind The Useless, but negates the effect of all rings and special augmentations while wearing it.
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    Post by Serious_Much Wed Aug 28, 2013 4:18 pm

    Soul of Stray Demon wrote:The Useless.


    It's a blunt sword that deals no damage when struck by it, thought by all to be a piece of junk. Little do they know the true power this weapon holds when wield by the rightful owners. Has 500 Physical Ar and 300 Magic Ar, while wearing the Truth Set. 

    Truth Set, A set of clothing that announces it's wearer to all. It allows the wearer to use the true power behind The Useless, but negates the effect of all rings and special augmentations while wearing it.
    I can already make out the cries of "OP pls nerfff!!" from the future if this weapon got made lol!
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    Post by Soul of Stray Demon Wed Aug 28, 2013 4:22 pm

    While it's small, and you don't get to use rings or buffs while wielding it. I think it counter balances the strength. And it has stat req like the arty swords.

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