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    Lordran's Deliverance

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    Post by SunlightCrusader Fri Jun 22, 2012 7:37 pm

    It happens.
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    Post by Servant of Priscilla Sat Jun 23, 2012 12:22 am

    So I checked it out and it so happens that I already have a DM build going big grin so what do I do to join??
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    Post by Servant of Priscilla Sat Jun 23, 2012 12:25 am

    If you take me in I will be there to cleanse Blighttown twisted
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    Post by SunlightCrusader Sat Jun 23, 2012 12:31 am

    As long as you meet the basic reqs your in. Zack will add you to the op when he gets on. Welcome to the Deliverance. Just read the op and declare an armor path selection in addition to the area which you already declared. I'm the xbl leader so just ask if you need anything.
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    Post by Servant of Priscilla Sat Jun 23, 2012 12:51 am

    I would like to be Black Iron.
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    Post by SunlightCrusader Sat Jun 23, 2012 12:56 am

    Okay so you will follow the massive armor path; when you rank up you will gain access to the Giant Set as well. Sound good?
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    Post by Servant of Priscilla Sat Jun 23, 2012 12:58 am

    Yep perfect. Does it matter what weapons I use other that the ones tin darkmoon catalyst, darkmoon bow and such??
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    Post by SunlightCrusader Sat Jun 23, 2012 1:03 am

    Nope. For now all weapons are allowed minus those that must be earned with rank (the Darkmoon ones you mentioned). Preferably be able to use DMB on your main though. Our cov is still being refined as Zack hasn't been able to be on as much as he would like recently.

    Oh and I forget if it's in the op but no flip ring with the massive armors; we are trying to fix the DM image by showing skill and honor not make it worse by flipping around with ridiculous poise. Anyways thats about it. Once again I bid you welcome to our cov.
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    Post by Servant of Priscilla Sat Jun 23, 2012 1:06 am

    Thank you very much, and I don't often use flip ring.
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    Post by SunlightCrusader Sat Jun 23, 2012 1:16 am

    Cool just had to make sure you knew.
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    Post by Servant of Priscilla Sat Jun 23, 2012 1:18 am

    Yea and besides I'd rather have my ring go to something else anyway XD
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    Post by Servant of Priscilla Sat Jun 23, 2012 1:34 am

    http://tinyurl.com/6wuq27n is this good for my build??
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    Post by SunlightCrusader Sat Jun 23, 2012 1:39 am

    I actually use RoFaP and Havel's Ring so I can do a normal fast roll.

    Build looks good to me.
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    Post by Servant of Priscilla Sat Jun 23, 2012 1:40 am

    Kk sweet!! twisted
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    Post by SunlightCrusader Sat Jun 23, 2012 1:43 am

    Well except make one weapon +15 so you can DMB buff it.
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    Post by Servant of Priscilla Sat Jun 23, 2012 1:43 am

    oh yea XD forgot bout the lol
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    Post by Servant of Priscilla Sat Jun 23, 2012 1:45 am

    http://tinyurl.com/7bt42ho better??
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    Post by SunlightCrusader Sat Jun 23, 2012 1:50 am

    Yeah. Trust me DMB on a +15 will allow greater damage output than elemental though having a solid alternative when it runs out is good.
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    Post by SunlightCrusader Sat Jun 23, 2012 2:10 am

    Oh small bit of warning we may introduce level limits in each area though I'm pretty sure we will have a 120 for each area so I wouldn't worry. We just don't want a bad rep and invading woefully outmatched people is completely bad for rep.
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    Post by Forum Pirate Sat Jun 23, 2012 10:57 am

    A thought just occurred, what about casters? They're often gimp with a crown. (not always, but for pyromancers and socerers without the tcc, the 10 or 20% boost is important.
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    Post by SunlightCrusader Sat Jun 23, 2012 11:08 am

    Hmm well there is bellowing dragon crest ring....
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    Post by Forum Pirate Sat Jun 23, 2012 11:17 am

    Yes, but with both ring and crown of dusk, and a maxed flame, gc hits for just about 700, so I can 2 shot most sl60-90s. Losing the 20% from the crown would cut it to 550-580, increasing the number of casts it takes to kill by 1. Thats a big deal when you only have 8 casts.

    Just trying to help. Maybe a caster oriented uniform including the crown?

    I'm fine either way, I can build around it, but it would really hamper pyromancers unless they are glass cannons.
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    Post by SunlightCrusader Sat Jun 23, 2012 11:22 am

    I don't think we want it to be quite that strong; if we have 120s 2 shotting 80-90 we just fulfill the bad rep we earned. We imposed the limits on armor in order to avoid getting bad rep; allowing casters to be quite that strong may earn us more of it. I don't want to gimp them but we may have to.

    I don't know lets wait until we can discuss it with Zack as well but our purpose is to help restore honor to the DMs and get more respect. I'm worried 2 shot kill GC may hinder that.
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    Post by Forum Pirate Sat Jun 23, 2012 11:42 am

    Its for the sl 80s that I was asking. Thats my sl 80 LH pyro.

    http://tinyurl.com/764skef

    In new londo thats not unreasonable. All of that is easily attainable by legitimate means. Especially at sl 80, I trade a good 4-600 hp, a quarter of max stamina, and 30+ poise to be able to 2shot builds with 40 vit.

    Again, I'm fine in either case, but thats a perfectly valid build.

    My 120 dex build can do 1500 damage with the 2h GS R2 combo, thats fatal to most everyone.

    Its tough to articulate my point here, I hope you see it.
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    Post by SunlightCrusader Sat Jun 23, 2012 11:51 am

    I see it; 2 shots are possible by other builds but without boosts casters are disadvantaged. Perhaps an exception must be made.

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