I'm not a great PvP I think; but I can hold my own, and I win most fights in places like the forest and such.
I see everyone gunning for Fast Roll/DWGR. Granted, these are very powerful. They help dodge wizards (especially with lag), they are very useful on certain builds (my ornstein cosplay its invaluable; 2H spear, and Talisman and that's it for items).
But for many of my builds, I don't need it. Med works fine, and slow can even work. Most techniques just don't really seem to work against me. This is in a no-holds barred fight, so healing allowed.
So if there's a wizard, just dodge or block with a shield, or use trees/obstructions to block their shots. You'll take damage every once in awhile, but if they're not pressing, you can just heal. I know, I know, healing is 'cheap'. But backpedalling casting spells or shooting arrows is not. Hmm.
Anyways don't want to digress that way, but all I'm saying is in a no-holds barred fight, I find Med. speed just fine. And it opens up so many options! To get a fast roll, you need so much endurance and your armour suffers big time. You can just attempt to 'trade blows' whent hey come in, and if they never come in, just heal. You can use your own items to force them a bit too (crossbow, dung pies, poison knives).
So, why IS fast rolling so important? Does it come out of the metagame of 'no heal'?
I see everyone gunning for Fast Roll/DWGR. Granted, these are very powerful. They help dodge wizards (especially with lag), they are very useful on certain builds (my ornstein cosplay its invaluable; 2H spear, and Talisman and that's it for items).
But for many of my builds, I don't need it. Med works fine, and slow can even work. Most techniques just don't really seem to work against me. This is in a no-holds barred fight, so healing allowed.
So if there's a wizard, just dodge or block with a shield, or use trees/obstructions to block their shots. You'll take damage every once in awhile, but if they're not pressing, you can just heal. I know, I know, healing is 'cheap'. But backpedalling casting spells or shooting arrows is not. Hmm.
Anyways don't want to digress that way, but all I'm saying is in a no-holds barred fight, I find Med. speed just fine. And it opens up so many options! To get a fast roll, you need so much endurance and your armour suffers big time. You can just attempt to 'trade blows' whent hey come in, and if they never come in, just heal. You can use your own items to force them a bit too (crossbow, dung pies, poison knives).
So, why IS fast rolling so important? Does it come out of the metagame of 'no heal'?