by Rifter7 Mon Aug 27, 2012 9:47 pm
wait what?
its the same animations unless you push forward and L2 like a kick, then window gets bumped up sooner.
all that's left is knowing how to parry the different weapons and accounting for the delay.
only difference with a pivot parry is that you crank back on the analog stick to pull a 180 then immediately hit the parry when you assume they'll bs you.
i'm sorry i don't think i understand what you're asking.
Last edited by Rifter7 on Mon Aug 27, 2012 9:49 pm; edited 1 time in total