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WyrmHero
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    Comprehensive survey of dexterity's impact on sorcery casting speed

    Montante
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    Post by Montante Mon Sep 03, 2012 10:06 am

    I'll probably narrow it down to just a few pyromancy spells to speed things up. Does this sound about right?

    -Great Fireball
    -Firestorm
    -Firewhip
    -Great Combustion

    ?
    WyrmHero
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    Post by WyrmHero Mon Sep 03, 2012 8:21 pm

    Yeah those work. The mists aren't affected by Dex, and I don't think Power Within either.
    Jansports
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    Post by Jansports Tue Sep 04, 2012 8:39 am

    This data will be interesting, actually for one specific reason to me. Kick-GC works at 45 dex but not at 40 dex, by examining the gap in cast rate we can determine the number of vulnerable frames a player is in after receiving a kick, then we can extrapolate that into a list of things that are certain to hit.

    I might look into this further
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    Post by Montante Tue Sep 04, 2012 5:22 pm

    I'm currently faced with some doubts and indecisions about my character, so I'm afraid that the testing of the pyro spells will be shelved for the time being. I'll probably get back to it later, but I can't say when. If anyone's feeling up to the task you've got my blessing. happy
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    callipygias
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    Post by callipygias Tue Sep 04, 2012 7:35 pm

    Thanks for all you did with the sorceries. First-rate info.
    BLA1NE
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    Post by BLA1NE Fri Nov 02, 2012 9:07 pm

    Damn, how did I miss this thread? Don't mean to necro-bump, but had to say great work, OP.
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    Post by ChizFreak Sat Nov 10, 2012 3:10 am

    Bump, I request sticky please. This is a very useful thread and should be in The Archives.

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