This data will be interesting, actually for one specific reason to me. Kick-GC works at 45 dex but not at 40 dex, by examining the gap in cast rate we can determine the number of vulnerable frames a player is in after receiving a kick, then we can extrapolate that into a list of things that are certain to hit.
I'm currently faced with some doubts and indecisions about my character, so I'm afraid that the testing of the pyro spells will be shelved for the time being. I'll probably get back to it later, but I can't say when. If anyone's feeling up to the task you've got my blessing.