But I think in this case we are trying to alter the way our wars operate. Under this model I suggest there would be tournament style scenarios, there would be scenarios that would test people in other ways, and scenarios that would obviously not be totally pvp/duel driven.
personally speaking I think tournaments are a poor way to represent "War" fine if it were representing a clash of champions in the middle of a battle, but not representative of a whole conflict.
Though I can see why you like Tournaments I feel that there are ways we can expand on the way the Cov section operates so that we can have more diverse events.
Constant Mass Invasions and Tournaments would become dull. Under my suggested model (and an ideal environment XD) we would randomise which scenarios were generated so strategies and plans would have to be changed.