Wow ublug, nice catch. Have a + good sir.
That second article is a jewel. It confirms that we will be able to carry three weapons. Finally, my dream combo of Rapier, Shotel and Bow might become a reality.
The info about character creation is kinda strange. I don't fully understand it, but from the article, it seems that we will be able to distribute our starting stats and the game will generate a fitting class for us based on these stats, instead of choosing one of premade starting builds?"The developers suggested that in the final version these AI knights may in fact be other players."
This is AWESOME> I can't imagine how brutal that fight could be with another player. In GT hands on preview, they compared Mirror Knight to False King from DeS. Imagining fighting him + another player seems way too OP and unfair. There will probably be some catch to this and it was only suggested by the devs, not confirmed, but still...
I love the Power Stance idea for dual wielding. I just hope it won't make dual wielding OP. On the other, dual wielding supposedly won't have a block and parry options, so it's full on offensive. This will be very sensitive to tweaking, because a single mistake can make this way too OP in PvP.
Shoulder push instead of a kick sounds amazing, provided it works the same. The reason being that kicking in full heavy armor looks silly, while shoulder push might look far more fitting the aesthetics of such a character. However, seeing someone lightweight shoulder push a full armor tank might be more silly than kicking him, depending on the animation it will have. The best feature of this, at least for me, is that it's not as safe as kick. You can kick people and don't have to fear their retaliation, because the game pushes you away from them if they block it and if they have a short weapon, your body hitbox is in safe distace, so they can't attack you. Like bullyiing in school.
If you use your body weight to do the push, you will be far more vulnerable to attacks than if you use a kick. Also, depending on the animation used, it might make things like kick+quick R1 and kick+bs impossible. I wouldn't mind that at all.