...I hate motion-controlled gaming. Incredibly lacking in games that are actually accepted as good games by the majority of people and to be honest, it isn't really that smooth.
If you like or hate it, why?
Mr. Tart wrote:I'm not a huge fan of motion-controlled games, although i find it refreshing to play something else in a while. Oh, sure it's not perfect, and there's a lack in good games, that doesn't mean the few good ones aren't worth playing. I don't play my kinect often, but when a friend comes over we have great fun. It's something different and that's what i like about it, because you can have lots of fun with it even if it's not perfect. Even then i wouldn't say that i love it, but rather that i simply just like it. You didn't give that option though...
Kyōkai wrote:Mr. Tart wrote:I'm not a huge fan of motion-controlled games, although i find it refreshing to play something else in a while. Oh, sure it's not perfect, and there's a lack in good games, that doesn't mean the few good ones aren't worth playing. I don't play my kinect often, but when a friend comes over we have great fun. It's something different and that's what i like about it, because you can have lots of fun with it even if it's not perfect. Even then i wouldn't say that i love it, but rather that i simply just like it. You didn't give that option though...
Ah, well I guess "hate" was a bit too strong of a word for this topic in my case. Sure, it's different, but even so I personally have just never enjoyed it on my own nor have I enjoyed motion gaming with anyone else, seeing as how I've never had anyone come over to play with me. I've never really moved around a lot either, unless I absolutely need to. Yes. That's right. Even before Hōtarō Oreki's "energy saving" lifestyle became somewhat mainstream. Just another lazy person. Obscure references aside, that probably plays a big role in explaining why I don't like it as well. By the way, how did I not give you that option?
Although if there was a Kinect game I would want, it would be a Type-Moon game that allowed me to play as either Shiki Ryougi or Shiki Tohno. Mystic Eyes of Death Perception.
Emergence wrote:My only experience with motion controls that I really enjoyed was Killzone 3. It was smooth, fluid and felt like a natural extension.
Kyōkai wrote:Incredibly lacking in games that are actually accepted as good games by the majority of people
Saturday-Saint wrote:Kyōkai wrote:Incredibly lacking in games that are actually accepted as good games by the majority of people
I think this is the most flaccid thing I have ever read.
I like Sixaxis for emotes in Demon's/Dark Souls. It's really nice. It is the only thing which I have I've ever seen motion controls used for.that is both functional and useful.
Serious_Much wrote:Saturday-Saint wrote:Kyōkai wrote:Incredibly lacking in games that are actually accepted as good games by the majority of people
I think this is the most flaccid thing I have ever read.
I like Sixaxis for emotes in Demon's/Dark Souls. It's really nice. It is the only thing which I have I've ever seen motion controls used for.that is both functional and useful.
You ever considered seeing if their first language is english before criticising their wording? It's pretty insensitive i gotta say.
However, there's a few games which use the sixaxis to nice effect. Heavy Rain implements it quite a lot (great game that i'd recommend btw) and series like motorstorm can use sixaxis though it's a ***** to get used to, though i think driving games using six axis captures the fine difficulty of driving at speed better than an analogue stick..
Sadly i haven't seen the sixaxis used much recently.. MAybe sony have given up on it?