Been watching a lot of youtube videos about Dark Souls and I've noticed some small differences between the 3 versions. Namely it seems that people think the PC version has less lag in it. [when you actually end up getting a connection, that is. Which is horrendous at best cause of the GFWL service ]
But another thing that I've been wondering about is the lock-backstab attempts being made in console versions. From what I can tell the way they perform it is to lock on to their target - run at them and have a 'slight' angle diagonally left or right as opposed to running straight forward into them. I've been trying to get this angle to work on PC but the digital input doesn't allow for such precise movement - what happens is you end up either face forward into the target or running past them with a pretty big gap between you and the target. I'm hoping the PC version has less backstab fishers because of this. That or I'm just horrendous at trying it.
The PC version has a modding community with it as well - notably the DSfix and DSCfix as well as DSMfix - these improve the game's quality for PC as the port was pretty terrible. Do these have any impact on players that are not running the mods? I had a message from a guy once that he found me warping all over the place, claiming that it had to do with me running the 60 FPS unlock from DSfix. I suppose this could improve the reaction time the game gets for the person using the unlocked frame rates. Seeing as it is some sort of 'hack'
Would you argue that it's giving you an unfair advantage because you are essentially using a 3th party software with your game?
Hope to see a discussion arise out of this one as I think it's an interesting topic.