by Sentiel Tue May 28, 2013 4:40 pm
Gaming as we know it, is slowly decaying and there's a high chance it will completely die in a few years. Although dying is a very strong word, I would use the word changing instead, but let's go with the topic. It doesn't mean that the games will disappear. It means that the games we are used to, like Dark Souls, will be completely replaced by games like Angry Birds and the "hardcore" games will be only yearly released series, like Fifa, CoD etc, with few exceptions, mostly stuff like GTA.
The reason is money. High quality AAA games are more and more expensive to create and take yet still more time to complete and usually, they're far from complete upon their release. To make matters worse the money gained from these games doesn't have to cover it's production cost if it doesn't sell enough copies, not to mention profit. While games for smartphones and such are fairly easy to make and they are cheap (when compared to console games), but they can earn much more profit than big AAA games for PC and consoles, even if they don't sell as much.
Even if games completely move to cloud to eliminate losses from piracy and used games sales, it will not be enough to keep AAA games, especially original ones coming forever. You can see this for yourself. It's a simple comparison of the number of released games for this generation, with the number of games released for the previous generation and the one before it. You will notice a decline in the number of released games and even bigger decline in the number of original titles, while you'll surely notice a significant raise in the number of serial games, which are released periodically, like CoD.
Last edited by Sentiel on Tue May 28, 2013 4:41 pm; edited 1 time in total