I don't even try to compare XIV to other canon FFs. They're far too different. Instead of FFs, I try to compare XIV to other MMORPGs. Doesn't really matter if it's FF, or WoW.Serious_Much wrote:I don't know about whether you can jump or not, but as you know no other final fantasies use a jump system, though FFX-2 had a couple climbing mechanics so maybe those get used
Thing is with a rock- if it's small enough for you to climb on, logically any enemy would be able to just attack upwards as you were on the rock? I mean if you could just jump up, you would get attacked anyway, and it would be pointless.
Also I just wanna point out the funny fact that you dont want enemies to hit you on a rock when it's cheesy to expect that
I really don't know if I'm explaining something wrong...
Alright, let's use Dark Souls example.
You know the Black Knight in Burg? If you agrro it and return to the small plaza, you can climb a ladder to the place with three firebomb throwing undead and shoot the Black Knight from there. That Black Knight can't hurt you there and can't climb up either. That sort of scenario is what I'm talking about.
In many MMORPGs the system is made cheap and if you do something like this, the enemy is still attacking you, even though it visibly misses you thanks to distance and elevation. What I wanted to know is, if XIV has direct hitbox damage, or clasic MMORPG crap where the enemy can melee attack you without visibly hitting you.
Typical MMORPG example is when you just run through an area and some random wolf bites the air in the place where you were three seconds ago, obviously missing you and you still get the damage. Not talking about lag.
No, not FF XI. Even though it has a number, I don't consider it canon. Never played it, don't regret it.Elifia wrote:Sentiel wrote:All, except for FF III, which wasn't released in EU and anything post FF XIII. Only one of them, which can be remotely compared to MMORPG, in terms of mechanics is FF XII.
Evasion/blocking is better than high defences. I think, as Dark Souls PvPers, we will agree on this, right?
Not FF XI, you know, the actual MMO?
As a Dark Souls PvPer, yes, I'm inclined to agree. As a WoW veteran, noooo. High defence stats all the way. It depends on the game really. Most MMOs don't really focus on evading attacks.
That's basically what I want. A MMORPG with Souls level of combat. If XIV has crappy collisions for attacks I might have to have high defences, or will be forced to abbandon soloing completely. If not the whole game for that matter.
Why do you have someone like that in your party in the first place?Carphil wrote:Stupid warrior who gets hurt and makes the healer focus you instead of tank, killing whole party FTW!
Last edited by Sentiel on Tue Jun 04, 2013 7:50 am; edited 1 time in total