Messengers of Velka: Lordran's Last Chapter Begins...

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    Post by Icegodzilla on Tue Aug 27, 2013 12:58 am

    lol just ran into lord of ash again, this time i invaded him. We ended up killing each other


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    Post by robsthedon on Tue Aug 27, 2013 11:33 am

    Wow I got an ear thanks guys.

    I take it I can vote too? My vote goes to SUMMON-ER FAILED


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    Post by Hugh_G_Johnson on Tue Aug 27, 2013 2:18 pm

    Indeed, you can and are very much encouraged to do so.  Your contributions to our fledgling program are much appreciated.  Hope to see at least one submission from you this week.


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    Post by Renegade on Tue Aug 27, 2013 2:50 pm

    sorry its been a while i have acquired ten years the forest though i wouldn't call it purged...


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    Post by robsthedon on Tue Aug 27, 2013 4:16 pm

    Hugh_G_Johnson wrote:Indeed, you can and are very much encouraged to do so.  Your contributions to our fledgling program are much appreciated.  Hope to see at least one submission from you this week.
    I'm on it happy


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    Post by Icegodzilla on Tue Aug 27, 2013 6:26 pm

    got ten kills in the forest, in the area before the door.


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    Post by Soris Ice Goldwing on Tue Aug 27, 2013 10:05 pm

     That is impressive icegodzilla. I have not been that lucky ever with invasions.


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    Post by Icegodzilla on Tue Aug 27, 2013 10:29 pm

    well i only fought two ganker teams


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    Post by Paragon on Tue Aug 27, 2013 11:25 pm

    Icegodzilla wrote:well i only fought two ganker teams
    You fought gankers in the moonpit? Ive never had that happen, i only ever invade duelists. Or idiots. Or both


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    Post by Icegodzilla on Wed Aug 28, 2013 1:31 am

    well i don't think it was the moon pit, it was the area right before it by the bonfire thats behind the illusion door but still it was pretty annoying /shocking


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    Post by Soris Ice Goldwing on Wed Aug 28, 2013 6:54 pm

    Last fight there killed the phantom with a healing host. My error I should have healed when the host healed or that bs would have not killed me.


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    Post by Icegodzilla on Fri Aug 30, 2013 12:54 am

    got ten kills in anor londo.
    edit: i miscounted only got 8, i'll get more tomorrow


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    Post by Hugh_G_Johnson on Fri Aug 30, 2013 2:58 pm

    I took a "semi-intentional" mini-break from Dark Souls. Don't worry, I've been keeping an eye on things silly I just haven't had anything to say lately. I had a few interesting invasions earlier in the week.  On one invasion I got 4 kills cheers  but no ear. crying  But, I got a rather unique kill the other day that I've turned into a unique EotW submission; I call it "Live by the Flip".  It's very long, i apologize -- but, it was one of the longest invasions (actually two of the longest) I've ever had and almost all of it was spent fighting.  I have never worked harder to earn an ear in all my time playing dark souls. The following is my best recollection of the events.

    Live by the flip...:
    Prologue:  I invade on the 1st gargoyle side of the moving stairs in dark Anor Londo.  I see a host in black with a small weapon and  white with the Lifehunt Scythe.  I head to the stairs and engage, well… I try to at least.  I turns out they both are flipping.   I have a hard time hitting the white, but the host is almost impossible to hit -- I might have caught him with a wog and maybe a stray R1 somewhere.   He's not interested at all in fighting head on; he's mostly focused on taking pot-shots (he literally shot fire arrows over the stairs from the other side of the surrounding walkway while I was engaged with the white at one point) and healing the white.  After I empty out 2 sets of wog and DMB wears off, I take some phantom hits and get real low on HP.  I head for the painting room, I heal and change from my fastroll setup to my high poise midroll setup.  I'm not going to chase these guys down anyway, the extra poise will help.

    They didn't chase, so I re-engage on the stairs.  I 2-hand the gold tracer and start going to town on the white.  He's tough to hit, but he's more aggressive and I can catch him and stun-lock him quickly.   I eventually manage to kill the white despite the estus spam from the host and toggle-flipping from the white.  The host high-tails it for his summon spot.  I can't touch the host no matter what I do (once in like 30 swings, I swear).  I even switched back to my fastroll setup.  I couldn't tell you his main weapon, because he never tried to use it unless I was pre-occupied with the white.  The same white is re-summoned even though I never saw the summoning notice.  angry   Same drill -- I retreat to the stairs, beat on the white while the host kites and heals and eventually I kill the white.   I've switched back to mid-roll and I'm actually able to heal almost as easily as the host -- much to my amusement. big grin I have 100 poise with the midroll setup;  so, when in need I just pop a humanity in their face while they flail away at me.  Of course, the lower my HP the more room I need, but it's efficient and best of all extremely frustrating to them.

    I lasted 20 minutes popped probably between 5-10 humanity, killed the white at least twice and saw another blue come and go.  But, my inability to touch the host (DWGR is totally legit rolling eyes  ) and a quick barrage of phantom damage which actually stunned me (the host finally pulled out a claymore -- don't worry he was still flippin').  By the time I escape I only have a little HP.  A final phantom hit from the white's scythe did me in.  RIP in Peace.  

    Act I:  Same start, except I immediately go for high poise gold tracer spam.  More of the same.  I get flushed down to the painting again, but this time they chase.  I heal and think about using SLB, I decide to put it on the shotel (the host uses a shield between I-frames).  The I-frames on this guy are so ridiculous I actually keep the tracer and swap the katana out for the shotel… ya know, 'cuz the Katana's so slow.  straight face   I spot the white first and he sees me… here we go yet again.  I save the SLB since the white has no shield and the gold tracer works fine on him.  I force him into full retreat in short order.  The host has his hands full with a swarm of painting guardians, but the flip ring is enough to keep the white alive until the host spots the danger and heals again.   I'm still 1v1 for now with the white and I catch a break when he back peddles right into a BS from a painting guardian.  I chip him out for his last 61 HP.  

    Now it's me and the host, I switch to the shotel and give it some zesty lemon treatment.  I try to keep him in the painting room, but the flip ring just lets him do whatever he needs to do basically.  I'm almost wishing he'd try to flip stab me so I might be able to unlock and catch him.  We end up outside, he kinda-sorta tries to fight me actually; rather than sprinting back to his summon location.  But, he makes a break up the stairs when I land a few blows.  My buff runs out when he heads for his friends sign again.  He's able to summon his friend quickly this time and I make it back to the stairs before they can BS fish me.

    Act II:  Now things start to get real crazy.  I find myself very low on HP after the white is able to avoid getting stunned and land a few hits on me.  I head back down for the painting room.  I'm able to heal, but there's much less help down there this time and I end up rushing out of the painting room in the same predicament in which I entered.  They're right behind me, I'm watching my stamina waste away -- I have zero shot at making it to the stairs where I'm safe from a BS and can tank-heal.  I have 2 wogs left, but there's also zero chance either of them will get hit with one.  I can catch the white in an attack animation, but the host seems to flip whenever I attack no matter what.  I have a plan though if my stamina can just carry me past the doorway…

    I clear the doorway and duck around the corner and turn around just as my stamina runs out.  I unleash a wog they can't see coming that puts the white on the deck.  The host either got hit as well or had his path blocked by the white.  That bought me enough stamina to get away and heal.  The fight resumed at the top of the stairs yet again.  I completed my mid-roll swap by adding the grass crest shield at this point -- this would prove to be key.  More tracer spam, scythe dead angles, estus and humanity.  Eventually, I get caught out and take another quick barrage that I can't counter and I find myself sandwiched between these two clowns with no more than 50 HP left and a low stamina bar again.  I roll (still mid-roll at this point, I actually switched fast-mid-fast-mid during the second fight, but I couldn't tell you when and it doesn't really affect the story) under an attack, another roll… another… I'm desperately trying to get some separation because I can't do a tank-heal with only 50 HP.  No dice though, they're right on top of me.  Worse yet, I'm almost entirely out of stamina.  I just can't get away and I see no green.  I'm delaying the inevitable at this point but I want to be as annoying as possible to these jerks.

    Act III:  I'm resigned to my fate at one point, still rolling more to mock their stupid ninja flipping at this point and hopefully make them feel like jackasses for getting out damaged and out-killed by one guy who can barely hit them.  After killing me with phantom damage and getting within 50 HP of doing it again; they can't hit me.  I must have rolled 20 times, they never hit me.  All of a sudden, I notice I've been able to regenerate some stamina thanks to the grass crest shield.  Miraculously -- don't ask me how -- I get some separation and get off a heal just in time.  Quickly, however, they pounce and I find myself on the run again.  I head down stairs, the white misses a plunge attack and I pop a humanity at the bottom of the stairs.  

    It's at this point we officially stalemated.  I can't kill them before they flip away and heal and they can't kill me before I stand there and heal.  I started the day with over 80 humanities and I'm pretty sure I had more than 70 before the second fight.  I had 39 after this fight!  I'm pleased with the stalemate, however, because I know his estus must be low and trading humanity heals would favor me greatly.  The host starts throwing dung pies at me.  He inflicts toxic at least twice, but I cure it in the same manner I've been healing, with the slight inconvenience of having to go into my menu.  Both the white and the host switch to humanity, the host surprises me with more estus -- but, it becomes apparent the host is out of estus.  Finally/again silly I dispatch the white.  Guess what the host did?  He figured I've put up a pretty good fight and decided I've proved myself over the phantom and I deserve to have a chance 1v1.  LOL -- I'm just effin' with ya!  He ran of course.

    I hit him with some running R1s on the way up the stairs and I've got him on the run.  I'm thinking he's going to try and pop a humanity, but he appears to use a green blossom -- but it heals him!  That's right!  He's got divine blessings on top of everything else!  He used at least two more after that too.  *sigh*  He got away to summon his friend and I spammed Well What is it from the moving staircase.  Right after he picks up his friend's sign a blue spawns.  I run in; the host runs up the stairs towards the fog gate and goes right.  The blue is right behind him, so I go left.  The white spawns again.  But, he'll be no help; just as planned the host ends up running right into me.  He flips through a tracer R1 -- I'm really wishing I didn't have two curved swords at this point, I could really use a kick animation here.  I'm out of wogs too.  R1 will have to do, but the host dodges it again.  However, this was a proper dodge not just I-frames.  He actually flips right past my left shoulder and into the darkness.  

    Joy 

    Epilogue:   In review, me; one death (and 5 kills) in 35 minutes of mostly 1v2 action. Host; died in less than 20 seconds of a 1v2.  I was a bit disappointed (But still out of my seat, arms in the air Praise the Sun ) at first that he didn't actually die by my hand or even the other blue's, but when I thought about the fact that we had two epic battles and he lived by the help of his friend those stupid I-frames on the DWGR.  I think him flipping to his death while trying to avoid a 2v1 -- as his friend (whom he gladly fought 2v1 with) was out of the picture and a helpless bystander, was a perfectly poetic ending:  "Live by the flip... die by the flip".


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    Post by twilightwarwolf on Fri Aug 30, 2013 9:52 pm

    So....i was wondering if you guys could look over my new DM build. Its something akin to an exictuioner since for the spammers, flippers,etc. with an exicutioner look. here he is http://mmdks.com/3sxf (i plan on trying to get EoTW with him. XD and the two miracles are really for the pain in the asses)


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    Post by Icegodzilla on Fri Aug 30, 2013 10:15 pm

    it looks alright, but having no shield is gonna hurt. Then again if your fast enough and never get hit you should be good


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    Post by Hugh_G_Johnson on Sat Aug 31, 2013 10:35 am

    I would consider using Great Magic Barrier instead of Vow of Silence.  It would free up an attunement slot, or get you down to SL 100.  I'm assuming you like the scythe over the great scythe, but the great scythe would have more of an executioner feel IMO.  


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    Post by ResIsBestStat on Sat Aug 31, 2013 11:16 am

    Yo guys, so I decided that I would like to officially join.
    Anyways what SL is ideal for Darkmooning populated pvp areas?
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    Post by Hugh_G_Johnson on Sat Aug 31, 2013 5:04 pm

    Welcome to the MoV, Res. cheers   Can I have your GFWL ID for the roster?

    As for SLs, it seems that it's easiest to get matched with people close to your SL, so it shouldn't be drastically different.  It's just invasions are generally slower and you can invade down further so you can 'get away with' being higher SL.  Personally, I do most of my invasions at 100 or 125 and stick to hot-spots like Anor Londo (light & dark), the Painted World and the Demon Ruins (I think Demon Ruins is a PS3 kinda thing, maybe PW too to a lesser extent).  I keep talking about experimenting with lower level invasions but I still haven't gotten around to it. silly  To be honest though I don't know how low I really want to go because I don't want to grief, but I certainly don't want to handicap myself against sinners -- especially if they're ganking, or doing any other 'cool-guy' Messengers of Velka: Lordran's Last Chapter Begins... - Page 8 Trihardstuff.


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    Post by Icegodzilla on Sat Aug 31, 2013 7:57 pm

    PW has some traffic on xbox. Im not sure about demon ruin, but i will try it today. My main darkmoon build is sl 100


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    Post by Icegodzilla on Sat Aug 31, 2013 8:57 pm

    got ten in anor londo , for real this time


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    Post by Soris Ice Goldwing on Sat Aug 31, 2013 10:03 pm

    Res I say keep a number of different sl builds for a wider range of DM invasions. I know nothing about the PC game so this is my best recommendation.


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    Post by Hugh_G_Johnson on Sat Aug 31, 2013 10:08 pm

    How often the simple solution will elude us...


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    Post by Icegodzilla on Sat Aug 31, 2013 10:22 pm

    tried the demon ruins for about 20mins, I only got one invasion so i think its not a big hotspot on the xbox. Where should i invade next?


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    Post by Icegodzilla on Sat Aug 31, 2013 10:24 pm

    also i am thinking of making a new darkmoon build but so far i don't have any new ideas. Kinda hit a wall in the new build ideas. Any suggestions?


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    Post by Soris Ice Goldwing on Sat Aug 31, 2013 11:15 pm

    Hey Icegodzilla can you head to Lost Izalith? I want to know how things are there.


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