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    THE EXILED of ARIAMIS! Epoch Six: 'A Band of Brothers'

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    Post by HippyClown on Sun Sep 22, 2013 7:04 am

    I can actually provide screenshots of old posts by wyrmhero stating that i was a lifehunter, if you want that is. i dont mind starting at velkas blade, cuz im sure ill be able to rank up soon big grin, If anyone wants to add me, my psn name is HippyClown. Id love to duel any of yall anytime. Also i have actually made 2 builds, but i want yalls opinion on them considering ive been gone for awhile, so idk what could have been changed. I do however need a good faith build, i already have the stats down since my toon is made, I have an armour set all ready on it, but i aint sure if thats the best armour setup for it. I am also unsure as to what weapons and spells to put on it, so if yall could help me id appreciate it. Just criticize all 3, id like to hear feedback on them.

    The first build is a lifehunt scythe DEX,VIT, and ENDURANCe build. http://mmdks.com/422h

    The second one is a reg scythe build, whith heavier armour, same toon so the stats are the same. http://mmdks.com/422i

    The last one is the faith build, like i said before, no spells or weapons are selected, and the armour can be changed, i need feeback on this one. Thank you ^_^ http://mmdks.com/422j


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    Post by Forum Pirate on Sun Sep 22, 2013 7:59 am

    http://mmdks.com/422p Poise over defense, and the warrior starting class saves you 4 levels, which i put into hp/str to break 500 ar when using the scythe in both hands

    http://mmdks.com/422r pretty much identical to the last one, for the same reasons. (ie magic defense doesn't really amount to jack squat when dealing with spells that deal 1500 damage.)

    2 versions, one depends on wog for its heavy damage, with a divine weapon as a suppliment, in this instance its the scythe for its high damage and aux bleed, but most weapons will work at 14/16 so whatever you're comfortable with. http://mmdks.com/422t

    This version is a buff build, lots more weapon damage potential, but dramatically lowered spell damage. http://mmdks.com/422u

    Both have gmb to shut down mages (with the low hp, being Ohko'd by a spell is a very real possibility) and the glgsd on the faith based version can be swapped out for a buff, if you want to menu swap between the divine and regular versions (and yes, divine is better than occult,) but glgsd is there for its stealth Ohko potential or to use against slower rollers on wakeup because they won't be able to avoid it.


    For the record, i actually have the first of the 2 faith builds as my one (and only) non-darkmoon character, and can vouch for its effectiveness. trying to balance the talismine in the off hand with the scythe in the other is ackward, but then so it the scythe. You're going to want to poke (with you're superior range) to draw them close and then blast them with wog and finish it with a bs while they're stunned. just the combo there is 1300+ damage, more to mages, so a poke or 2 having landed before that will kill most builds. You can boost it with the ring of suns first born instead of the wolf ring, but if you do i'd highly recommend a spear instead of the greatscythe, as you're melee is really just to bait them into getting frustrated and close if you don't have that poise.


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    Post by Forum Pirate on Sun Sep 22, 2013 8:21 am

    @ Rob, it was fairly simple. Compile an (obviously not comprehensive) list of techniques (ie bsing types, parries, toggle escape, ect) and post it in spoiler tags in a "training" section. then teach those to any member who wants to learn them. At more involved levels, weapon/class specific techniques could be taught as well, and we direct people who want to learn to the (potentially varying) specialist/s (of which we may need a few, to cover the complex stuff. as an example, I cannot reverse roll in combat, i can roll bs most weapons larger than a katana, and any spell except db, while mid rolling. nobody ever sees that coming.)


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    Post by HippyClown on Sun Sep 22, 2013 1:10 pm

    Talked to rob, and he talked me into pumpin my faith build to sl125. Thanks for the feedback pirate. I figured out what i am going to do with my toon.


    Last edited by HippyClown on Sun Sep 22, 2013 3:21 pm; edited 1 time in total
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    Post by Leet on Sun Sep 22, 2013 1:50 pm

    Forum Pirate wrote:@ Rob, it was fairly simple. Compile an (obviously not comprehensive) list of techniques (ie bsing types, parries, toggle escape, ect) and post it in spoiler tags in a "training" section. then teach those to any member who wants to learn them. At more involved levels, weapon/class specific techniques could be taught as well, and we direct people who want to learn to the (potentially varying) specialist/s (of which we may need a few, to cover the complex stuff. as an example, I cannot reverse roll in combat, i can roll bs most weapons larger than a katana, and any spell except db, while mid rolling. nobody ever sees that coming.)
    That sounds cool. I can do all those things listed and since i'm the Exiled combat trainer i can teach people all these things also. There's a couple people in here who have wished for my help. Just waiting to get a hold of them yet.

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    Post by Leet on Sun Sep 22, 2013 3:31 pm

    HippyClown wrote:Talked to rob, and he talked me into pumpin my faith build to sl125. Thanks for the feedback pirate. I figured out what i am going to do with my toon.
    I PM'd you.

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    Post by robsthedon on Sun Sep 22, 2013 4:11 pm

    TooLeet wrote:
    Forum Pirate wrote:@ Rob, it was fairly simple. Compile an (obviously not comprehensive) list of techniques (ie bsing types, parries, toggle escape, ect) and post it in spoiler tags in a "training" section. then teach those to any member who wants to learn them. At more involved levels, weapon/class specific techniques could be taught as well, and we direct people who want to learn to the (potentially varying) specialist/s (of which we may need a few, to cover the complex stuff. as an example, I cannot reverse roll in combat, i can roll bs most weapons larger than a katana, and any spell except db, while mid rolling. nobody ever sees that coming.)
    That sounds cool. I can do all those things listed and since i'm the Exiled combat trainer i can teach people all these things also. There's a couple people in here who have wished for my help. Just waiting to get a hold of them yet.
    Cool leet, maybe you and Forum can work together on this?


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    Post by HippyClown on Sun Sep 22, 2013 5:15 pm

    Hey pirate, im sorry to bother you again mate. I loved your sl99 faith build, could i ask you to modify it to sl125? i need to have both so i can use them for whatever events that come up. Also if you could help me with modify the sl99 dex build into a sl125 so i can knock all my builds out quickly, id really appreciate it. 1 last question, if i were to make a mage as well. how many attunement points would i need to put into it for spells? If you ever need som1 to spar with, or need help with anything, or need any items. Please let me know, it would be my pleasure to help ya since you helped me so much already ^_^
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    Post by Forum Pirate on Sun Sep 22, 2013 8:07 pm

    don't worry about it, its kindof my job. my title is master at arms for a reason. gimme a bit, i don't want to do it on the vita.


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    Post by Leet on Sun Sep 22, 2013 8:10 pm

    robsthedon wrote:
    TooLeet wrote:
    Forum Pirate wrote:@ Rob, it was fairly simple. Compile an (obviously not comprehensive) list of techniques (ie bsing types, parries, toggle escape, ect) and post it in spoiler tags in a "training" section. then teach those to any member who wants to learn them. At more involved levels, weapon/class specific techniques could be taught as well, and we direct people who want to learn to the (potentially varying) specialist/s (of which we may need a few, to cover the complex stuff. as an example, I cannot reverse roll in combat, i can roll bs most weapons larger than a katana, and any spell except db, while mid rolling. nobody ever sees that coming.)
    That sounds cool. I can do all those things listed and since i'm the Exiled combat trainer i can teach people all these things also. There's a couple people in here who have wished for my help. Just waiting to get a hold of them yet.
    Cool leet, maybe you and Forum can work together on this?
    Yeah, we can do that.

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    Post by Forum Pirate on Sun Sep 22, 2013 8:40 pm

    http://mmdks.com/42cv this is a buffed version of the faith build, i went weapon damage over magic versatility, and dropped glgsd for dmb/slb to slaughter non-mages (gmb is mmore important to use against mages, and you probably won't get of both. spot most mages by the cod)

    if you wish, you can drop the dex, hit 16 int for db, bump att to 24(?) to get 2 of them, and then dump the rest into vit. use the tin darkmoon catalyst for that version.

    http://mmdks.com/42cy Because non-magic melee potential pretty much maxes at 100, 125 is addinv versatility here in the form of making it a quality build to use most any weapon effectively, and with pyromancy. The first 3 spells stun combo at close range for more than 2k damage, and fire surge is for fending off bs fishers and chip damage.


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    Post by HippyClown on Sun Sep 22, 2013 9:13 pm

    Thanks for all the help pirate, i really appreciate it


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    Post by Forum Pirate on Sun Sep 22, 2013 9:17 pm

    Dogs bark, fish swim, I Metagame. Happy to help.


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    Post by BloodMoon96 on Sun Sep 22, 2013 10:26 pm

    Forum Pirate wrote:http://mmdks.com/42cv this is a buffed version of the faith build, i went weapon damage over magic versatility, and dropped glgsd for dmb/slb to slaughter non-mages (gmb is mmore important to use against mages, and you probably won't get of both. spot most mages by the cod)

    if you wish, you can drop the dex, hit 16 int for db, bump att to 24(?) to get 2 of them, and then dump the rest into vit. use the tin darkmoon catalyst for that version.

    http://mmdks.com/42cy Because non-magic melee potential pretty much maxes at 100, 125 is addinv versatility here in the form of making it a quality build to use most any weapon effectively, and with pyromancy. The first 3 spells stun combo at close range for more than 2k damage, and fire surge is for fending off bs fishers and chip damage.
     On the second build would it not be better to drop Vit by 1 so as to get 28str for the Mura 1h? Changing the armor set up would enable you to fast-roll with it while still having decent poise. And this is my opinion but shields are a crutch and only need be used to parry imo so I would switch the shield to Small Leather Shield or Dark Hand.
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    Post by Forum Pirate on Sun Sep 22, 2013 10:54 pm

    not really no. Its an 80 point drop in defense to do so, unless he mid rolls (a bad idea without gmb), and with AR getting increaasing returns you're looking to take an extra 100+ damage per hit from even mid strength weapons like the halberd (excluding the potential for counter/instability damage.)

    If he wants to stunlock, he can use a reinforced club.

    Also, you can say i can apply that same logic to weapons. Weapons are a crutch that should only be used for parrying, so you should always go with the parying knife or falchion.

    That said, its important to have saftey nets (unless you're a glass cannon) because one cannot possibly predict every action. the goal is to win and dodging takes longer and requires better timing, meaning that blocking with a shiled is generally the better option unless faced with unblockable or obscenely powerful attacks.


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    Post by Leet on Mon Sep 23, 2013 4:49 pm

    I agree, those are weird builds. 27 strength but the primary weapons set on the builds are the Great Scythe and the BSS. You can do that with 16 strength. Also, nobody needs 50 faith. That's just too much. It isn't gonna make a big difference unless you're buffing, and even then 30 faith will be plenty and leave you with 20 more points to play with.

    And crown of dusk isn't needed either. You're just killing your magic defense on the second one just to have a couple spells do more damage. Not worth it, imo. The only time i wear Crown of Dusk is usually when i stack it with bellowing dragoncrest on a mage. Other than that, i'm not gonna get 1 shotted by already pretty powerful magic (if executed right obviously.) 


    It looks like a dex build with too much strength. If he specifically said he wants to use a claymore, i could understand. But by the looks of it, he's liking the dex build. So no need for all the strength when it could go somewhere else. I saw 27 strength and expected a quality weapon and there's a GS and BSS. lol. 

    And you could cut out the GMB and Crown of Dusk and get all around better defense, plus look better at the same time, rather than looking like you got dressed in the dark. GMB could be replaced with another spell. Crown of Dusk isn't gonna make or break a couple pyro, or faith spells. 

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    Post by Forum Pirate on Mon Sep 23, 2013 5:37 pm

    the 50 faith is a combination of dmb/wog damage, as is the cod and gmb pretty much makes magic a non-issue. a bit of a glass cannon, its a tactical build by nature and so the times when it deals damage really have to hit like a truck, and you have to pick the right buff for the situation, but doing so gives you a huge advantage.

    the sl 100 build is 50 faith because it saves points on dex (1 damage stat instead of 2) and 50 faith is necessary to get the most out of the divine weapon (which outdamages chaos do to a better split, but only at 50 faith. with the cod, it also puts wog at 500+ damage per cast, as i said, it is the primary damage source for that build.

    The dex build at 125 went quality because there is really nowhere else efficent to put points after 100, except into magic. If he wants to melee main, that leaves quality, but i added pyromancy anyways. it can be taken out and the att points put wherever, but its tough to go wrong with the potential to combo kill with pyromancy.

    The sl 100 dex build has 25 str for pretty much the same reason. its either 300 hp (1 hit) or all kinds of versatility in weapon choices, or some pyromancy.


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    Post by Leet on Mon Sep 23, 2013 7:42 pm

    WOG is not reliable at all because it is so easy to roll through. Relying on that spell is absurd, because you will not kill anyone who has the slightest understanding of Dark Souls. So dumping 20 extra points into faith for a non-reliable spell it not a good idea. 50 faith should only be used if buffing. I have a 50 faith build and i wish i would have done 30, because i could have done a lot better things with those 20 points. 

    WOG is more of a crutch, and shouldn't be used as a main attack. That is a spell you pull out when your opponent is at low health just to finish them off. But i use a Rapier or Composite Bow for that. 


    As i said about Crown of Dusk, it's only worth it if you're a caster/pyromancer. Wearing it for a couple spells is not worth the trouble. It would be more effective to wear something that offers more poise, and defense. You wouldn't have to worry about having to use GMB. And you'll get more out of your armor setup. 

    Crown of Dusk is more for Mages/Hybrid mages. Not Faith builds and builds with Pyro. It's much better stacked with magic and bellowing dragoncrest ring. That will hurt. A faith/pyro, not so much.

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    Post by Forum Pirate on Mon Sep 23, 2013 8:40 pm

    You clearly haven't seen wog in action used by someone who actually knows how. Everything is easy to roll through. And coming from someone who spends most of his tme midrolling with str weapons.

    the point of the long ranged weapons i recommend is to poke. frustrate the person and/or dead angle and force dodges, then tag them coming out. one can also spell cancel the wog, and follow up with an actual wog to catch people between rolls.

    Magic defense is largely irrelivant when dealing with spells like hcsm that are perfectly capable of killing your 1500 hp build in 1 hit anyways, where gmb shuts it down almost entirely, leaving a typical mage completely helpless, or at minimum severly disadvantaged, for the duration.

    The cod adds roughly 100 damage to a wog. thats 3 for 1500 instead of 3 for 1200. Combined with stun combo damage, eg a bs or waiting a second for the dodge and tagging the person attempting to avoid a wakeup as they exit a roll, you're looking at 1000+ for both wogs, 1300 for the bs combo, and 1800 if you manage both. thats without dmb. if you have landed even 2 hits before the mid range (and easiest to manage) combo then you're looking at fatal damage for most everybody, even with the divine scythe on the sl 100 doing like 300 damage. (its 287 through 350 physical and 300 magic, i think)

    on the quality build its preference, thats not an especially defense heavy setup anyways so relying heavily on the crest shield and dodging is the way to go, but a 20% damage buff to great combustion also bumps it from 400 to 500 damage, so the same arguements pretty much apply. it will also buff things like the gfb/gc combo from 1k hp to 1300, again reducing the number of hits it takes to win by 1 or 2, much more important for casters with limited casts than pure melee, so it depends on how he wants to play.

    I've fought rob with the sl 100 version of the faith build, and promptly proceeded to 3-1 him. haden't even used it before that night. if he remembers, he can vouch for its effectiveness first hand. Beat jans with it several times in a row the same night too. (though thats more a testimate to the awesomness of gmb)


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    Post by HippyClown on Mon Sep 23, 2013 9:15 pm

    Hey leet, i am actually curious as to how you would set that build up, could you put a few of your thoughts on the build and post it? id love to try out your ideas since i can kinda try out more things then just 1 setup big grin, thank you Hurrah


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    Post by Forum Pirate on Mon Sep 23, 2013 9:22 pm

    at a guess, something like one of the origional sl 100 options i posted, with some variance for specific gear.

    http://mmdks.com/42rm


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    Post by HippyClown on Mon Sep 23, 2013 11:42 pm

    Actually there is 1 thing that has always bothered me, i hate not having pants on my toons. i know the hollow soldier waistcloth is amazing on some build, but i enjoy having actual pants. Leet, if you do do your own variant on these builds that i wil try out, could you try to fit regular pants in there? thatd be just amazing.
    Forum Pirate
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    Post by Forum Pirate on Tue Sep 24, 2013 2:39 am

    just put on heavy boots or the maidens skirt. you lose poise though, can't really be helped if you want pants. unlss you bump end up or midroll. pretty much all the good poise/weight setups use hollow legs.


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    THE EXILED of ARIAMIS! Epoch Six: 'A Band of Brothers' - Page 8 3799246625Perspective is everything. THE EXILED of ARIAMIS! Epoch Six: 'A Band of Brothers' - Page 8 3799246625
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    robsthedon
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    Post by robsthedon on Tue Sep 24, 2013 5:02 am

    Forum Pirate wrote:

    I've fought rob with the sl 100 version of the faith build, and promptly proceeded to 3-1 him. haden't even used it before that night. if he remembers, he can vouch for its effectiveness first hand. Beat jans with it several times in a row the same night too. (though thats more a testimate to the awesomness of gmb)
    Indeed I do remember and and can vouch happy

    @hippy learn to love the HSWC they should be your goto pants happy


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    Forum Pirate
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    Post by Forum Pirate on Tue Sep 24, 2013 5:25 am

    I'm not better than robs by a large margine either, or necessarily better at all. we 2-2'd when i swapped to my tank and he slaughtered my mage earlier that week, with a pickaxe i might add. its not as though i could have done it with any build, because i tried and i couldn't.


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