by BLA1NE Tue May 15, 2012 3:14 am
It's actually a very good weapon for PvP. Has better damage than people expect, great speed, bleed, and it's fun to use... Until you come up against someone who'll parry you. The lack of range makes it too predictable. Whenever you're in range of someone, you have to attack, or you'll miss your chance and your opponent will be out of range. But since you're so predictable because of your total lack of range, anyone can easily parry you as soon as you're close enough. And its moveset doesn't have varied enough attack timing, so even if you mix up the R1s and R2s, you'll still get parried the same.
Really, I loved this thing intensely for a while, until I used it in FC. I still use it in the Burg, but when you go up against people who aren't afraid to parry you better have a backup weapon.
Oh, I forgot to mention: the thing won't even let you kick people. Its kick animation is replaced by a cartwheel attack, which can be parried with the exact same timing as your R1 or R2 attack. So another way you'll get parried using this weapon. I carry a notched whip in my offhand to dissuade people form trying to parry me, but that's a tricky move to pull off too.