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    Stuff that will probably not happen but you want to anyway.

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    Post by JoeBroski09 Fri Jun 08, 2012 2:23 am

    ^That would work.
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    Post by EmoElmos Fri Jun 08, 2012 2:27 am

    Personally I'd like an Int convent, or a use for the pendent ether would make me a happy hunter
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    Post by Shkar Fri Jun 08, 2012 2:38 am

    JoeBroski09 wrote:^That would work.

    I wasn't even thinking of how to nerf the ring, I just don't like the flip animation! I want the ability to move at max speed on my Ornstein character without him doing all those flips!
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    Post by Quarik Fri Jun 08, 2012 3:27 am

    Axes, whips that don't suck, more spells, more everything.
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    Post by Shkar Fri Jun 08, 2012 3:51 am

    Quarik wrote:Axes, whips that don't suck, more spells, more everything.

    Ah, don't be that way. The Whips leave an amazing particle trail when you use them with Hidden Weapon on them. In addition, if buffed, the visual aspect only applies when in motion. So you can have a whip that flares into flame when you swing it.

    Although, I agree that making them more viable would be great so you actually have cause to use those effects...
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    Post by Hahalo Mon Jun 11, 2012 7:01 am

    Climb on boss and slash, just like Dragon Dogma! Imaging if we can do it on Dark Souls.. EPIC!
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    Post by Darkson Mon Jun 11, 2012 8:37 am

    I don't know if it has already been suggested before, but there's one simple fix that wouldn't even be a problem to do, and I cannot think of a way it could possibly be game breaking: The ability to cancel a gesture animation. Never understood why didn't make it like that. What's the problem? Can anyone tell me a good reason why you shouldn't be able to do this?

    I guess they just didn't allow the player to "move out" of the animation because they wanted the transition back to your normal stance to look fluid, but then why the hell does the game still allow you to perform a gesture while you were still in the animation of another gesture? And then why are "grab-stabs" a game mechanic, where it cancels the person's current animation and he/she just stands there upright and even gets teleported in front of you to get backstabbed? Same for parrying, but it makes more sense because you actually stagger your opponent...
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    Post by Serious_Much Mon Jun 11, 2012 11:15 am

    ^^Because if we could get out of the animation it would be too easy
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    Post by TheMadTitan Mon Jun 11, 2012 8:31 pm

    I would like to see rings that give you the benefit and visual effect of lesser spells like magic weapon and shield. I could even go for some that would be like using a weaker resin just to avoid re-buffing and conserve castings of the higher level spells and spell slots. They could also do that but instead of rings they could put amulets or belts in the game, diablo 2 style. It would be incredibly funny if that chick from the locked threads did dark souls instructional videos on youtube but only if she actually spoke with the same horrible cave-man grammar she types with and was as bad at playing as I imagine, you can't say that wouldn't be hilarious.
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    Post by Darkson Fri Jun 15, 2012 10:17 am

    Serious_Much wrote:^^Because if we could get out of the animation it would be too easy

    Too easy?

    I think you rather meant that it would actually make sense this way and that it would be more logical and realistic and that the unbelievable frustration of getting backstabbed while doing a gesture would be gone!!!!!

    Isn't that what you wanted to say?!?!?!!?

    Stuff that will probably not happen but you want to anyway. - Page 2 3596227959 Stuff that will probably not happen but you want to anyway. - Page 2 3358384175 Stuff that will probably not happen but you want to anyway. - Page 2 2707236321 Stuff that will probably not happen but you want to anyway. - Page 2 3596227959 Stuff that will probably not happen but you want to anyway. - Page 2 1330857165 Stuff that will probably not happen but you want to anyway. - Page 2 1447589260

    Now SERIOUSly can you tell me any LEGITIMITITTYMATE REASON why this would be a problem/game breaking?
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    Post by JoeBroski09 Fri Jun 15, 2012 10:35 am

    I think From just wanted you to make sure you chose your gestures wisely silly
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    Post by Darkson Fri Jun 15, 2012 10:41 am

    Yeah, just like in real life...

    Wait... I wanted to be sarcastic... but this actually makes sense...

    No, it doesn't make sense, because you don't get stuck in it when you do a gesture in real life. There you have it.

    And now I'm gonna write an angry mail to From about it!!! Stuff that will probably not happen but you want to anyway. - Page 2 1447589260 START MAKING SENSE
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    Post by JoeBroski09 Fri Jun 15, 2012 10:45 am

    Pfft. There is no point to play a game that is close to real life. At all. You want realistic? How about every time your stamina meter fills up, it get smaller? Until your character collapses, wherever he is, and you HAVE to wait 2 hours for him to get up. You have to leave the game running for two hours. Then, when he gets up, you have to use the stamina you have left to go looking for FOOD! YOU NEVER EAT IN DARK SOULS! So, you have to find food. Oh, and walking takes up stamina as well. If you collapse 3 times without finding food, your character dies. And is deleted.

    There's a bunch of stuff about Dark Souls that isn't realistic, YO. Get over it silly

    Oh, and just get the proper bow. it's a much shorter animation. And bow from a distance.
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    Post by Darkson Fri Jun 15, 2012 11:08 am

    Lol I know that games would be stupid if everything was realistic (besides the graphics?), but when I'm talking about things that need to be fixed because they are unrealistic, I'm actually talking about things that are unrealistic AND ILLOGICAL AND FRUSTRATING AND UNNECESSARY AND STUPID.

    Stuff that will probably not happen but you want to anyway. - Page 2 1447589260 YOUR ARGUMENT IS INVALID

    And yeah, I always used the proper bow just for that reason.

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    Post by User Fri Jun 15, 2012 12:29 pm

    Screw gestures, do the worm.
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    Post by Tolvo Sat Jun 16, 2012 11:44 pm

    Cod pieces on the armor. Praise the Sun!
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    Post by Lancelot Sun Jun 17, 2012 2:34 am

    An actual cutscene before you fight Gwyn.
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    Post by JoeBroski09 Sun Jun 17, 2012 3:23 am

    Lancelot wrote:An actual cutscene before you fight Gwyn.
    Me dying as soon as he attack three times after the first lunge is a cut-scene to me haha! "OHhhh Gwyn! I'm dead! That was soo awwwweeesome!"

    ^For serious.
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    Post by bloodpixel Sun Jun 17, 2012 1:22 pm

    Before I fight you, Chosen Undead... I have learned my lesson.
    -puts on a cup-
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    Post by FattyOfDoom Sun Jun 17, 2012 6:55 pm

    I got this idea from Acidic.

    The Worm gesture.

    That would be the most epic thing EVA!!!! Destroying some gankers, then I do the Worm big grin
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    Post by Darkson Mon Jun 18, 2012 10:26 am

    ^ Would be awesome.

    And I want more gestures in general, maybe more emotional ones like for example a laughing "gesture". big grin

    but most importantly and I want the ability to cancel a gesture Stuff that will probably not happen but you want to anyway. - Page 2 1330857165 like I said before I guess
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    Post by Lancelot Fri Jun 22, 2012 2:19 am

    To be able to hold a greatsword like a straight sword if you have twice the required strength for that weapon.
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    Post by Forum Pirate Fri Jun 22, 2012 7:20 am

    A cannon that fires giant paint balls through the internet at people who whine on the forums.
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    Post by Darkson Fri Jun 22, 2012 8:56 am

    ^ This. And cancelable gestures. silly
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    Post by Wilkinson3424 Fri Jun 22, 2012 1:27 pm

    I'd honestly like option to invite friends to a party, and have like a 5v5 war in an empty area, like the painted world. and fight to the death, each team representing thier cov's in this case.

    When i say empty i mean all enemys are dead.

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