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Garl Vinland
WhatDoesThePendantDo?
KyleMelvin80
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    SL80 Sorcerer

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    Post by KyleMelvin80 Sun Jun 10, 2012 8:38 pm

    http://tinyurl.com/clbeylu
    I have been loving SL80 pvp. It is so much faster to complete a build. Anyways, with the level restriction, I made him capable to cast soul spear, and keep reasonable health and stamina.
    Velka's rapier is very good, taking almost no stamina from me with each poke and the nice chip damage it has been doing.
    Any critisism/suggestions would be great.
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    Post by WhatDoesThePendantDo? Sun Jun 10, 2012 8:50 pm

    Pretty nice, but that sure is a lot of Attunement slots, especially for a SL 80 build. Maybe a few of those points could have gone into Vitalilty or 4 more into INT to make your Velka's hit a bit harder. Shrug

    I don't know, I do like it, I just don't know if you need all those spells. But, what do I know? Maybe some guys will call me an idiot for leading you down the wrong path my erroneous advice.
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    Post by KyleMelvin80 Sun Jun 10, 2012 8:58 pm

    I really don't need all those slots, but I like the luxury of having pyro and sorcery. I guess i'm greedy. twisted
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    Post by Garl Vinland Sun Jun 10, 2012 9:28 pm

    Best Avatar Ever!
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    Post by KyleMelvin80 Sun Jun 10, 2012 9:33 pm

    Praise the Sun
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    Post by dancash1808 Sun Jun 10, 2012 9:37 pm

    Pendant never feel like you shouldn't give your opinion the more perspectives the better big grin and I agree, mind you I might go 16 you have no reason to have 2 homing crystal soulmasses if your not using tin crystal you get 10 per. I might go 1 soul spear cast too. especially with vit like that matches wont be long enough for all those casts (Imo) also you need more dex for cast speed.
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    Post by Serious_Much Sun Jun 10, 2012 9:41 pm

    My SL80 sorcerer looks like this, take from him what you will, and yes, he focuses on attacking potential more than health, but he's not exactly weak in that respect. Take a look:

    http://tinyurl.com/c3cf5yu

    I feel having 6 attunement slots for a PvP build at least, rather excessive. In reality you only need one or two of each useful spell in my opinion. Those levels could be used upping INT to a greater level.

    This is your build tweaked a little to allow you access to better spells and more power:

    http://tinyurl.com/cyecdrv
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    Post by LarsHimself Mon Jun 11, 2012 1:20 pm

    It's funny, I love capping at level 80. To be honest I don't know why people level any higher.

    This is my level 80 sorceress build.

    http://tinyurl.com/7kypgho
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    Post by RANT Mon Jun 11, 2012 1:24 pm

    what about this http://tinyurl.com/78yuqas
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    Post by dancash1808 Mon Jun 11, 2012 1:43 pm

    http://tinyurl.com/6lkg9fn increases the cast speed, attempting to compensate for the reduced end with the child mask. really dont think 20 HCSM is necessary.
    If you wanted a glass cannon which is always fun...
    http://tinyurl.com/7anb78c the shield goes on your back if you have run out of spells. and a cmw rapier wrecks silly
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    Post by WhatDoesThePendantDo? Mon Jun 11, 2012 2:04 pm

    dancash1808 wrote:http://tinyurl.com/6lkg9fn increases the cast speed, attempting to compensate for the reduced end with the child mask. really dont think 20 HCSM is necessary.
    If you wanted a glass cannon which is always fun...
    http://tinyurl.com/7anb78c the shield goes on your back if you have run out of spells. and a cmw rapier wrecks silly

    I would probably disagree with the Wolf Ring on that glass canon build, because at 637 HP if he gets hit even once, he's dead. That 40 poise will not save him, better to go with the Bellowing Dragoncrest Ring to hit even harder with your spell casts.
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    Post by dancash1808 Mon Jun 11, 2012 2:24 pm

    Oh yeah! good point the wolf ring probably isnt worth it but I would want at least 9 simply to avoid a rapier.
    Ignore my second build there are better cannons around here bounce

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