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    For the Glory of Alvina

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    Post by dancash1808 Fri Jun 29, 2012 4:07 pm

    Dontcha just love it when someone tells you they hope you get hit by a car winking
    I BS'ed him when he flasked and lloyds'ed him. when he tried to flask again I BS'ed again.
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    Post by DoughGuy Sun Jul 01, 2012 1:11 am

    Saw kirk barb today, we lost but we put up a good fight. Been having a really good day otherwise. Plenty of 2 vs 2s.
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    Post by skarekrow13 Sun Jul 01, 2012 1:50 am

    That's awesome dough. Love running into turn members.

    I had a great 2v2 earlier. Host didn't see the other hunter spawn and I led him around. Phantom was late to the party. Other blue landed a backstab from the shadows and then we opened up on the host.
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    Post by DoughGuy Sun Jul 01, 2012 1:55 am

    Haha nice. I've been getting better lately, most of the time I at least kill a phantom before I die, which is really useful for when a second hunter turns up just as Im killing the phantom. Gives them a taste of their own medicine twisted
    EDIT: Wow, invaded into a gank alongside a fellow hunter, they BCed out.
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    Post by dancash1808 Sun Jul 01, 2012 7:48 am

    *facepalm* could be worse dough. also I dont get how you guys manage to kill the phantoms >.< my success in a 2v1 is always predicated on pressuring the host and avoiding the phantom.
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    Post by skarekrow13 Sun Jul 01, 2012 7:51 am

    A lot depends on their skill set. I usually focus on the host if they group up or are any good. If they separate I often go for the phantom.
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    Post by dancash1808 Sun Jul 01, 2012 7:53 am

    But then they just chug... I have done over 5k+ damage to a phantom before the host realized the phantom was not going to beat me 1 on 1 and got involved...
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    Post by DoughGuy Sun Jul 01, 2012 7:56 am

    @Dan I have fought some hosts who are out of estus and rely on the pahntoms healing through humanity or spells. Other times if the host is close enough that you could easily BS before the heal happens they wont chug, and a second BS on the phantom/normal hit if you have trees helping can be enough.
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    Post by dancash1808 Sun Jul 01, 2012 7:58 am

    Hmm, that would be nice to be in that situation... It has happened sometimes but normally I dont get that lucky... guess I need to switch my tactics up...
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    Post by DoughGuy Sun Jul 01, 2012 8:01 am

    SLB MSGS in BI doing a BS! You obviously need more acronyms in your build.
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    Post by dancash1808 Sun Jul 01, 2012 8:30 am

    SLB BSS With A WU 2H R2 still was not sufficent to kill him.
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    Post by DoughGuy Sun Jul 01, 2012 8:34 am

    "A WU"?
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    Post by dancash1808 Sun Jul 01, 2012 8:40 am

    wake up A=a silly whats a BI btw? silly
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    Post by DoughGuy Sun Jul 01, 2012 8:42 am

    Black Iron set.
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    Post by dancash1808 Sun Jul 01, 2012 8:51 am

    Hah, the only thing we differ on is choice of weapon then. I have a flamberge as backup but it is hard to switch back to it. it just feels like a slower BSS now ... sad although the switch and r2 catches so many people as a finisher.
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    Post by DoughGuy Sun Jul 01, 2012 8:53 am

    I only have my MSGS. I have 6.5 spare weight but I love ti and really dont know what to use for a backup.
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    Post by dancash1808 Sun Jul 01, 2012 8:59 am

    If in doubt a +5 ascended flam always helps.
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    Post by DoughGuy Sun Jul 01, 2012 9:00 am

    I have 2 attune slots atm, SLB and WoG. Once I get my str to 50 though (5 more levels) I might get a few more.
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    Post by dancash1808 Sun Jul 01, 2012 9:06 am

    I'm quite enjoying 16 att. its just at the point I start to struggle organizing it xD
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    Post by DoughGuy Sun Jul 01, 2012 9:09 am

    Yeah atm I just cast SLB, switch to WoG and forget about it. I think I'd end up tryong to cast WoG repeatedly with my glove xD
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    Post by dancash1808 Sun Jul 01, 2012 9:10 am

    thats why you have one in each hand, if your talisman is off hand the worst you will do is end up blocking which isnt the end of the world silly
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    Post by DoughGuy Sun Jul 01, 2012 9:11 am

    haha of course.
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    Post by TehInfamousAmos Sun Jul 01, 2012 10:09 am

    SLB BSS Parry, 2h r2 riposte APF GC on WU = 2k + 1700, KO! or SLB WP and GS DA like a FHing Boss!
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    Post by dancash1808 Sun Jul 01, 2012 10:23 am

    Quick question do halberds have a critical modifier too? because my fire gargoyle halberd outdamages my SLB BSS which does not make sense.
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    Post by DoughGuy Sun Jul 01, 2012 9:29 pm

    Fire GG Halberd has the highest elemental AR of the none UGS weapons I believe. So even if it didnt it would do crazy damage. What armour were they wearing?

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