During the Archive's war today I discovered a suitable dead angle tactic for the great scythe. It only works in low lock-on areas (duke's and dark londo) but essentially it involves keeping a running pace and striking with a running r1 or 2hr2 combo or jumping attack and then getting away to gather stamina to repeat. Goes through shields, and you'll only get BS'd by missing the first hit of the 2hr2.
Very stamina heavy, but even with just the crest shield all you need is a few paces to walk it out and go for another hit. Works well against turtles and str weapons.
Thoughts on this style? The only weak spots I've had are the easily punishable first r2 swings.
Edit: what I'd imagine a build made purely around this would look like. Ali BaBa the coke fiend
Very stamina heavy, but even with just the crest shield all you need is a few paces to walk it out and go for another hit. Works well against turtles and str weapons.
Thoughts on this style? The only weak spots I've had are the easily punishable first r2 swings.
Edit: what I'd imagine a build made purely around this would look like. Ali BaBa the coke fiend