carlucio wrote:That's not bad at all, the community of Dark souls was built around people helping each other, the Wiki was just a intrument of that, if they start teaching new players ingame the community would be damaged.MasterofShadows wrote:Forum Pirate wrote:I never said always, I said frequently. Accessibility itself isn't necessarily bad, I also cited an example in saints row I can add need for speed and final fantasy and fire emblem and cod and plants VS zombies as further examples of good accessibility if you like.
In a series like the soul series or resident evil series however whose purpose was to be inaccessible, accessibility is bad. Its not a hostile atmosphere when there's an in game tool waiting for you to get frustrated and ask for help. The point is that they DON'T know what they need to succeed, they're expected to guess and approach everything except the most basic things as trial and error. To leave them unprepared, to flounder and slog and scrape for ever little victory so that each victory is immensely satisfying and each failure a learning opportunity.
There is a difference between earning a victory through hardship and struggle, and looking up a wiki to get clarification on something that may be annoyingly vague, which is what more than 90 percent of the Souls community does. Or perhaps it was some ENB video?
Well, this is an entirely different issue, to be honest, but....
No, not really. Wikis don't build communities by themselves. Good games do. I honestly believe that the community would be just as strong. Comeon, people rally around their favorite games on forums all the time regardless of whether a wiki exists for it. Why? Because they just want to talk about it! While the wiki forums helped, the truth is that the game was so well done that the community just rallied around its awesomeness. And think about it: if the accessibility is done correctly, without alienating new or old customers, then that will only increase the consumer base, and thus the community.