1 point for killing a random
5 points for killing someone in a rival cov
10 points for killing one of a leaders bodyguard
50 points for killing a cov leader
-5 points for teamkills
Steel Dragon74 wrote:How about this
1 point for killing a random
5 points for killing someone in a rival cov
10 points for killing one of a leaders bodyguard
50 points for killing a cov leader
-5 points for teamkills
what about draws would they just be worth 0 ?Steel Dragon74 wrote:How about this
1 point for killing a random
5 points for killing someone in a rival cov
10 points for killing one of a leaders bodyguard
50 points for killing a cov leader
-5 points for teamkills
seems like a good way to do it. maybe it ends after a certain time say an hour or two and the team with the most leader kills wins? idk just throwing ideas out thereSoris Ice Goldwing wrote:Sorry I'm late had family matters to take care of. I wasn't even planning on having a scoring system for this and Serious_Much is right that scoring systems do bring the douchery bragging rights, which I do not want. The only idea I could think of doing that would involve giving 1 point to the one who kills a covenant leader. The one with the most kills of each covenant would have been chosen to represent their covenant and well take on the Pantheon. But since they don't get involved in these. How I'm going to end this is going to be hard.
twilightwarwolf wrote:what thes pathenon?
twilightwarwolf wrote:what thes pathenon?
dancash1808 wrote:I didnt say no, but I'd guess its a combination of the fact its a pain to organise. can turn kinda nasty and can also flop if the timing is bad.
dantheman123 wrote:If i can find some followers for my new covenent we will be in
i like chaos!
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