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    Discrepency on Power Within

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    Discrepency on Power Within Empty Discrepency on Power Within

    Post by Rynn Sat Mar 02, 2013 7:12 am

    I often hear it lasts 60 seconds, but it seems that you lose 1% of your HP per second, and lose 100% over it's duration, which would add up to 100
    seconds.

    Which one is it? Shrug
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    Post by Candino Sat Mar 02, 2013 7:15 am

    100 sec happy
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    Post by Rynn Sat Mar 02, 2013 7:16 am

    How absolutely horrifying for your opponents <3.
    Thanks, was of interest for my lunch money build.
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    Post by Saturday-Saint Sat Mar 02, 2013 7:45 am

    101 seconds.
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    Post by nsane32 Sat Mar 02, 2013 7:49 am

    it should last until you die
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    Post by Saturday-Saint Sat Mar 02, 2013 8:34 am

    Unless you heal yourself at all during its duration.
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    Post by EeAyEss Sat Mar 02, 2013 9:53 am

    "Lunch Money" build? lol
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    Post by User1 Sat Mar 02, 2013 10:36 am

    How is the 'lunch money' build going to work? Sounds like an interesting concept, and what with the name, I suppose it may be a good build for terrorising?
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    Post by densetsushun Sat Mar 02, 2013 10:47 am

    I keep reading that it's 1% for 100 seconds, but if that's true, and assuming the game rounds down, if you have an uneven number of life you'll survive somehow at the end. I've tested this with a build with an uneven number of health and died at the end of the buff. Can someone clarify this?
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    Post by User1 Sat Mar 02, 2013 10:49 am

    densetsushun wrote:I keep reading that it's 1% for 100 seconds, but if that's true, and assuming the game rounds down, if you have an uneven number of life you'll survive somehow at the end. I've tested this with a build with an uneven number of health and died at the end of the buff. Can someone clarify this?
    Well, it will still kill you. It will always do 100%, regardless of if it's an even number or not. The thought of having an odd number of HP circumvent this is a good idea, but the game will change Power Within's hp drain at the last second, and kill you.
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    Post by Seignar Sat Mar 02, 2013 11:56 am

    From experience -and testing-, Power Within won't kill you if you have a digit other than 0 in the last position of your HP. Example: 937, 1101, 1934, 253, etc. Also, you must have full HP when you use it and receive no damage.
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    Post by Brigade Sat Mar 02, 2013 1:06 pm

    Can someone explain exactly how the lingering ring spreads out the damage?
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    Post by ublug Sat Mar 02, 2013 3:22 pm

    When you cast pw you lose hp equivalent to your max hp, but only the whole 100's is taken into account. So with 1500 hp it should drop by 15 each second, with 1480 hp it should drop by 14 each second. I'm not sure if it's exactly each second, but it's pretty close. The full duration of pw contains 101 hp drop units (or seconds), so the above examples would drain 1515 (dead), or 1414 (still alive). When you use the lingering ring the hp drops only happens each 1.5 seconds (duration extended to 150 seconds), and it's also changed to 99 hp drop units instead of 101. The examples above with lingering should drain 1485 and 1386 hp (you should survive no matter what your max hp are when using the lingering ring, as long as you cast it with full hp).

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