This probably won't be read, so just skip to the bottom... Forum Pirate wrote:........Meta is the game in its pure form. Artificial rules infringe on it, limit its eveloution........not that one can enforce the dead angle wog.......
Rules can also enhance it. Rules do not by default limit evolution. As amatter of fact, one could argue rules enhance evolution. ie, most primal urge: hunger. Rule is you eat you live. Call my relation artifical if you want, but I could see it spawning evolution none-the-less.
WoG dead angles could be semi-regulated. Its pretty obvious when someone is intentionally trying to pull if off imo. Accidents happen, but there's no reason it couldn't be an "unwritten rule" like some of you ellude to.
Emergence wrote:...That list is exhausting for now. The meta moves faster than the players...
I believe some of the items i listed to be exhausted now because of their constant mention throughout the threads in the same regard. We all know what most people think is a little ridiculous and could use some tweaking...we've heard them a million times. ie no damn chainstabs lol.
Also, I believe that to be slowing down with Dark Souls 2. There's not much to discover anymore and the meta will progress slowly, if at all anymore imo.
Emergence wrote:...Ask our own Rosie how her ruleless fightclubs go. Top notch people gathering, pushing the limits of the game and having fun doing so. At this point in the meta scrubby loadout is scrubby. People are creative. They are looking beyond the trite at this point....
I would personally avoid those like the plague. No offense, its just not my style.
I'm tired of the mask builds. I'm tired of the CoD. I'm just tired of some things. Imo, thats the reason people are so bored with these fight club ideas, they're tired of seeing the same ol' same ol' tactics.
Jansports wrote:........Anything you think is "cheap" "OP" or "Unfair" I have not only played against but have beaten...........you can't get any better against a guy with a spear if you just ban spears
I'm sorry, I didn't mean anything less either. I've master most techniques, I've played against some of the best players, I have zero problem playing against any technique. I came from the Demon's Souls fight clubs.
I appreciate your advice. It is invaluable words of wisdom to players just starting out.
I'm simply bored, I feel we can improve the experience, and have seen it all, been there done that. I'm simply hoping for something ambitious and exciting to happen. And no, not a "no shield" fight club or even a "no ele weps" fight club, not that those couldn't turn out cool as well.
I simply want the best case scenario, and imo, it is not here yet.
Sneezer wrote:Rules really aren't a big problem so long as you ignore the "good idea train," just have a few set generally agreed upon rules (a fight club I was a part of had two simple rules, no backstabbing, and no "full hollow" tactics.")
Rules only become a problem if you allow them to be, know when to tell someone off for whining without alienating them, stick to the original rule set for as long as you can without adding any on a whim, and just keep it simple; the simpler it is, the less problems and bellyaching you'll run into.
When it comes to organizing this, it doesn't have to be super formal, just maybe set up a sticky thread for those interested, add PSN IDs, and invite them to the fight club chat. People in the room at the same time could simply go at it whenever the felt like it, and as said earlier; a weekly organized session could be set.
Personally, I would love for this to be a thing.
I am in almost full agreement.
The Once-Ler wrote: Forum Pirate wrote:I would too, I'm simply arguing for simple, clear and minimal rules.
Personally, I'd go Sl 100, no item healing, spell swapping, or weapon moveset glitching. (ie swinging a zweihander like a dagger, unless there's another really obscene glitch I'm forgetting)
Specific restrictions (like no chain stabbing) can be negotiated on a match by match basis, if people so desire, but it should be done in a separate chat on event days, to avoid clutter.
Just my thoughts.
I agree with everything you just stated. That should be the mindset going forward.
Well that is a shame imo. I think the best fight clubs would be the ones with the best rule set, something difficult to understand, and designed to put a higher number of builds on a level playing field because of the human imangination and reasoning.
In end, I wish you guys well on your journey. I'll prolly be going random in the forest like usual. Thats were the 2 on 2 fight club you guys are talking about exists anyway for the most part. I know its not the same, but its easily accessible.Good luck, I'll just bow out I guess....
***This is on topic because I miss the days when people were trying to figure out the perfect fight club before the conversation became...exhusting lol. good luck guys!