by Hart Mon Sep 02, 2013 11:54 am
Undiscovery wrote:Seaths Tail, Moonlight GS is a nifty magic scaled weapon with special R2's.
Oh yes this is very true. Another good weapon is the Moonlight Butterfly Horn, which requires 12 STR to wield in one hand.
A nice little coincidence is that at 12 STR you can also two-hand the Moonlight Greatsword, making it a very tidy cap for the STR stat IMO.
On the topic of weapons; while what Raecor said about Chaos weapons is true, I found the Enchanted ascension to be very effective for damage early on. The smith and embers required for this type of ascension are also easy to get to early on in the game.
Enchanted damage was especially usefull when coupled with the regular dagger (you have the stats to wield this from the start, assuming you choose Sorcerer) and backstabs (probably the safest way for a frail character to deal melee damage; those invincibility frames on the BS animation saved my life more than a few times).
Something worth noting is that I ran my INT up to 50 almost immediately, only dropping points into ATT when I could afford to buy a new spell, so I had the scaling for that damage type at optimum levels pretty early on.