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Rynn
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    You are in a cell

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    Post by Rynn Tue Jul 10, 2012 1:51 am

    Peeking around the corner, you see 2 hostile enemies that are significantly more armored then the last foes. You notice they both have swords and shields, and this might be a difficult fight. The armor and weapons could help you quite a bit if you can take care of the foes however.

    What do you do?
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    Post by Yukon Tue Jul 10, 2012 2:03 am

    Two!? I turn back towards the enemies I have slain, I try to salvage the bow and a few arrows from the archer. Sliding my shield behind my back and ... I guess.. biting down on the hilt of my broken sword with my teeth I Return to the archway. I breath in deeply and notch my first arrow, wheeling around the corner I quickly take aim at the closest warriors head, meaning to kill with my first shot and loose my arrow.
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    Post by Rynn Tue Jul 10, 2012 2:05 am

    Your dexterity is 11, you can not wield a bow.
    You are permitted to rethink your course of action, then act again. You may still salvage the bow and arrows.

    You have aquired 1 short bow and 4 arrows. You equip the bow and arrows.
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    Post by Yukon Tue Jul 10, 2012 2:16 am

    Awh, fiddle sticks :/ I forgot to consider stats.

    Salvaging the bow and arrows...
    I back track to the wall that was smashed by the boulder that blind sided me, collecting what remains of my club. Noticing a gate with a clasp below where I just came from, I carefully walk down the stairs and open the gate, finding myself back at the courtyard with the sword I left behind.

    ( Have we rested at a fire yet? I hope you don't mind me abusing asylum environment? Anyway I pass the torch so to speak I have to get offline.)
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    Post by Rynn Tue Jul 10, 2012 2:19 am

    (I do not mind, use and abuse the environment....)
    You pick up your club, placing it on your back along with the bow. You then open the gate, and make your way over to the fire. After lighting it, you sit down and rest. You notice the Estus flask is filled with the smoke of the fire, and eagerly recharge it's total drinks. You sit down to rest and think.

    What do you do?
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    Post by BLA1NE Tue Jul 10, 2012 2:33 am

    off topic:

    With my flasks replenished and carrying only my Bonfire Sword and a Club for armament, along with a bow I can't wield, and no armor, I decide to go back through the gate I opened and up the stairs, hoping to take on the 2 armored foes for their loot.


    Last edited by BLA1NE on Tue Jul 10, 2012 2:40 am; edited 1 time in total (Reason for editing : typo)
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    Post by Rynn Tue Jul 10, 2012 2:36 am

    You are now in combat!
    [Unaware] Hollow Warrior; 100%
    [Unaware] Hollow Warrior; 100%

    You have 594 HP

    There is a wall inbetween you an these enemies, what will you do?

    Note: Once you leave the Asylum, enemies will respawn!
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    Post by BLA1NE Tue Jul 10, 2012 2:40 am

    (The bonfire didn't make the hollows respawn?)

    I get within aggro range, then retreat the way I came and wait for them at the door, so only 1 can pass at a time.
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    Post by Rynn Tue Jul 10, 2012 2:49 am

    BLA1NE wrote:(The bonfire didn't make the hollows respawn?)

    I get within aggro range, then retreat the way I came and wait for them at the door, so only 1 can pass at a time.
    (Because of how difficult combat with the boss is going to be, I am not respawning enemies until you reach lordran, to let everyone get used to the combat style of my rolling to fight basis.)

    Our warrior enters the hallway, and after making some noise to gather the enemies attention, rushes back to the hall, which he considered a superior location for combat.

    The enemies approach you.

    You are in combat!
    Hollow Warrior[1]; 100%
    Hollow Warrior[2]; 100%
    Hollow Warrior[1] lifts it's shield up, it's sword is poised behind it.
    Hollow Warrior[2] Can not reach you! Hollow Warrior [1] Blocks it's path.

    You have 594/594 HP

    What do you do?
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    Post by BLA1NE Tue Jul 10, 2012 2:52 am

    Kick hollow warrior 1.


    Last edited by BLA1NE on Tue Jul 10, 2012 3:00 am; edited 2 times in total (Reason for editing : accident...)
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    Post by Rynn Tue Jul 10, 2012 2:55 am

    You kick Hollow Warrior one!
    Hollow Warrior 1 rolls a 16, it needs a 2 to dodge.
    Hollow Warrior[1] has it's shield knocked out of the way
    Hollow Warrior[1] had it's attack disrupted.

    You are currently in combat!
    Hollow Warrior[1]; 100%
    Hollow Warrior[2]; 100%

    Hollow Warrior[1] is currently stunned.
    Hollow Warrior[2] is not able to reach you, Hollow Warrior[1] is in it's way.

    What do you do?
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    Post by BLA1NE Tue Jul 10, 2012 3:00 am

    Attack hollow warrior 1!

    (To save time) If:

    - The attack stuns hollow warrior 1, I keep attacking.
    - After the attack, hollow warrior 1 is not dead and tries to attack, I attempt to parry.
    - After the attack, hollow warrior 1 is not dead and blocks again, I kick again.
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    Post by Rynn Tue Jul 10, 2012 3:09 am

    >You attack Hollow Warrior[1]
    >Hollow Warrior Rolls a 56, it does not dodge.
    >Hollow Warrior Rolls a 68, it needs a 2 to absorb all damage.
    >Hollow Warrior Rolls a 12, it needs a 5 to not stagger.

    Hollow Warrior[1] is stunned by your kick, you quickly follow this up with two horizontal slashes, which causes it to fall over dead. The other warrior suddenly charges you, it's blade is about to hit you!

    What do you do?
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    Post by BLA1NE Tue Jul 10, 2012 3:12 am

    Parry!
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    Post by Rynn Tue Jul 10, 2012 3:15 am

    >You roll an 80. You needed a 18.6 or less to successfully parry.
    You needed a 37.2 or less to partial parry.

    The enemy hits you hard, and you fall down onto the ground, taking 94 damage.

    Hollow Warrior looms over you, preparing to give a finishing blow.

    What do you do?
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    Post by BLA1NE Tue Jul 10, 2012 3:18 am

    Parry! (Don't I have 500hp left?!)
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    Post by Rynn Tue Jul 10, 2012 3:21 am

    BLA1NE wrote:Parry! (Don't I have 500hp left?!)
    (You do, but you are on the ground, he can get a more lethal blow.)
    you rolled a 42.
    The hollow warrior jabs the sword into a different spot to avoid your flailing shield, the blow inflicts 282 damage.

    You are in combat
    Hollow Warrior: 100%

    Hollow Warrior aims for a finishing blow.
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    Post by cloudyeki Tue Jul 10, 2012 3:23 am

    Running attack in hopes to stagger maybe?
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    Post by Rynn Tue Jul 10, 2012 3:31 am

    cloudyeki wrote:Running attack in hopes to stagger maybe?
    You are on the ground. This action is not possible.
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    Post by BLA1NE Tue Jul 10, 2012 3:33 am

    Ugh. Cut my losses! (I don't want to be the first to die. sad) Block the oncoming attack. If block is successful, follow-up with an attack. If block fails and I'm still alive and opponent attacks again, parry!
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    Post by Rynn Tue Jul 10, 2012 3:39 am

    BLA1NE wrote:Ugh. Cut my losses! (I don't want to be the first to die. sad) Block the oncoming attack. If block is successful, follow-up with an attack. If block fails and I'm still alive and opponent attacks again, parry!
    (It's mostly RNG if you die really.)
    You block the attack! You loose 9 HP.
    Hollow Warrior has a position of advantage in this encounter, it's dodge rate is improved by a multiplier of 4.
    Hollow Warrior Rolls a 100! Critical Failure!
    Attempting to dodge your attack, the WArrior falls forward, impaling itself on your blade. The dead weight falling on you injures you. You suffer 6 points of damage.

    You have enough experience to level up twice! You have 203/594 HP.

    What will you do?
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    Post by cloudyeki Tue Jul 10, 2012 3:40 am

    What are the stats at right now?
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    Post by Rynn Tue Jul 10, 2012 3:43 am

    Blocks can NOT fail, unless you are not good enough to block the incoming attack. Rather, Blocking blows tends to hurt, and blocking tends to not work against the opponents you truly want to use it on.

    Selecting Dodge gives you a +40% dodge rate, which means if dodge rate is capped, a 90% dodge chance.

    You are a deprived.
    http://tinyurl.com/78not5y
    You are considered Ambidextrous for the purpose of this game.
    When we reach a bonfire in lordran (the first point you may level up) I will be explaining the exact advantages of each stat.
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    Post by Rynn Tue Jul 10, 2012 3:45 am

    Weapons might be of lower rank then portrayed by the build editor. The weapons are there for me to keep track of the more simplistic stats essentially.
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    Post by cloudyeki Tue Jul 10, 2012 3:46 am

    Fair enough, do we have a way to heal? if not, then let's see if the hollows have anything on them worth value.

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