Just a quick question to satisfy my own curiosity.
What determines how many souls you gain from killing a player in PvP? Is it just a formula based strictly off the other person's level? Or are there other variables that determine your overall gain, such as number of souls they are holding, humanity etc.?
Based on my limited experience, it seems mostly level-based, but then on occasion I'll get quite a few more souls than I anticipated...so was just curious how that all works out.
What determines how many souls you gain from killing a player in PvP? Is it just a formula based strictly off the other person's level? Or are there other variables that determine your overall gain, such as number of souls they are holding, humanity etc.?
Based on my limited experience, it seems mostly level-based, but then on occasion I'll get quite a few more souls than I anticipated...so was just curious how that all works out.