Just asking, what would you think the game would be like if, to buff STR and Quality builds, the STR stat affected the amount of poise required to resist a stun?
Like, say a Longsword had a standard poise damage of 20, but having 50 STR increased it to 30, so now you can stun easier to get more hits in. The reason DEX is > STR is because DEX increases casting speed and it has lighter weapons. I always though STR needed a bit more...
Like, say a Longsword had a standard poise damage of 20, but having 50 STR increased it to 30, so now you can stun easier to get more hits in. The reason DEX is > STR is because DEX increases casting speed and it has lighter weapons. I always though STR needed a bit more...