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Strudul
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    My thoughts on the DLC bosses (Warning: spoilers)

    Shakie666
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    Post by Shakie666 Fri Nov 02, 2012 10:29 pm

    Ok, this is my impression of each of the DLC bosses, after killing them once on NG+8 (note I usually prefer heavy armour/tank builds so i'm not really used to dodging around much, which you need to do more for these bosses than the non-DLC ones).

    Sanctuary guardian was fairly hard considering I wanted his tail, it took me 3 tries to beat him. I didn't bother trying to dodge his multi-hit flurry melee attack, I just blocked with my eagle shield (still really good despite the nerf). However he doesn't give you a lot of opportunities to heal.

    Strangely Artorias was the hardest boss for me by far, it took me about 10 tries to put him down. In fact I had to resort to using the DWGR to help me dodge. Not that he's particularly hard to dodge, with DWGR or without, but the few times I got hit I usually ended up dying. Also, I wasn't able to do enough damage to him to stagger him out of doing his aoe attack, which meant that most of his attacks nearly killed me from full health (when buffed). The attack where he leaps really high into the air and stabs downwards was a 1-shot kill while he was buffed despite me having nearly 2000hp. One tough cookie.

    Initially Kalameet was a pain because I was after his tail, I had to use the DWGR for that too. The most annoying part though is baiting him into doing his gliding attack, he hardly ever does it and i've been unable to work out the exact circumstances for him doing it. After I got the tail though, i'd say he's definitely the easiest boss, he's easy as balls to dodge even with mid roll. However, I did block most of his melee attacks (you don't really lose a lot of stamina with the Greatshield of Artiorias).

    Interestingly, I actually found Manus really easy as well, beat him first time. This was because I hardly had to bother dodging his attacks at all, I could just block his melee and use the silver pendant to avoid his magic. Admittedly, I did summon Sif to help out, but the fact he was still alive at the end indicates to didn't really do a lot. He did allow me to heal a couple of times when he occasionally took the heat off, but I could've healed without him if I had waited longer.

    Just my $0.02. Discuss?
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    Post by Pratix Fri Nov 02, 2012 10:38 pm

    I found all the enemies easy, but I was on my Sl 120.

    Sanctuary guardian was very easy. I felt as if he was just a boss put in there for the heck of it. But still it was a cool fight.

    But Arty is a tough cookie. And I love the area you fight him, it's orgasmic.

    I have yet to face Manus, but I'll go beast mode on him.

    Kalameet was by-far the hardest his tail was too annoying to get, but worth it. And with turtle beaches it sounds great.

    I had a very easy time with my 120. Now I'm going through on my 79 dex mage. It's hard because he doesn't output a lot of damage yet. But I'm working on it. I can't wait to get my hands on the dark magic with him!

    That's my $0.02
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    Post by Gu4n Fri Nov 02, 2012 10:54 pm

    I thought Artorias was surprisingly easy (almost disappointing). Thanks to some remarkable patience on my side, Kalameet went down pretty easily as well. Magus took two attempts, as I forgot to equip the Silver Pendant the first try.

    Only the Sanctuary Guardian was problematic. I didn't try really hard before summoning someone to assist me, but I didn't stood a chance when I tried to kill it on my own.

    We got $0.06 in total now.
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    Post by Pratix Fri Nov 02, 2012 11:00 pm

    Nice math. But, I heard Sanctuary Guardian is insanely hard in Ng+. But yeah, I'm excited to play on my Ng+.

    Total: $0.08
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    Post by Strudul Fri Nov 02, 2012 11:00 pm

    Pratix wrote: And with turtle beaches it sounds great.

    I lol'd.

    Next you will be telling me that it sounded even better with beats.
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    Post by Pratix Fri Nov 02, 2012 11:02 pm

    Strudul wrote:
    Pratix wrote: And with turtle beaches it sounds great.

    I lol'd.

    Next you will be telling me that it sounded even better with beats.

    No, really. The soundtrack is really amplified in the Turtle beaches. But thats all I have. I couldn't afford any better.
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    Post by Strudul Fri Nov 02, 2012 11:12 pm

    Pratix wrote:

    No, really. The soundtrack is really amplified in the Turtle beaches. But thats all I have. I couldn't afford any better.

    Amplified != better.

    And I assure you you could have gotten better quality with the same / less money.
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    Post by Pratix Fri Nov 02, 2012 11:14 pm

    Really? With what? I spent 60 bucks, it wasn't super expensive.
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    Post by Strudul Fri Nov 02, 2012 11:29 pm

    Depends what you need it for.

    In general though, avoid "gaming" headsets because they have pretty terrible sound quality.
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    Post by Seignar Sat Nov 03, 2012 12:55 am

    Sanctuary Guardian is admittedly tough if you try to melee him because it is a beast (no pun) at melee range. However, it is particularly weak during ranged combat because all of its ranged attacks are easily telegraphed and easy to dodge.

    Artorias is the most balanced boss as he has an answer for literally any tactic. He is definitely a heart-pounding boss fight as his melee power is substantial, especially when buffed. He also closes distances very quickly.

    Manus is a boss that is quite a bit easy, but hard at the same time. While his attacks are a bit easy to dodge, they are also pretty devastating if you aren't careful, especially for his magic-based attacks. He also gets a 10/10 for being persistent like the Flamelurker, even having a jumping attack (lol, reference?).

    Kalameet is a little hard, namely if you're a slower character. While his standard melee is simple to block and dodge, his fire-based attacks penetrate shields very easily and consume much stamina, on top of being difficult to dodge. There is also the fact that his grab attack will make things twice as worse for you, and it isn't easy to dodge because it does come out pretty fast.

    $0.10
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    Post by Shindori Sat Nov 03, 2012 1:19 am

    I read all your posts. $9
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    Post by oisean11 Sat Nov 03, 2012 2:14 am

    Forget Kalameet and guardian, Artorias and Manus were the real bosses. Arty had his fast, powerful moves in addition to buffing and Manus had that 6-hit combo along with that dark wave that comes out with barely any warning.
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    Post by Heroez Blade Sat Nov 03, 2012 2:28 am

    I defeated all the bosses in one try on my 4th run, but the battles were epic and nerve racking.

    The Sanctuary Guardian was a little annoying because he was constantly moving and shooting lightning. All i did was shoot a couple crystal soul spears and used my axe a couple times and he was done.

    Arty was a little crazy, especially with his combo moves that destroyed my stamina. I just kept hitting him when i got the chance and dodging when i needed to and he was done. His battle was my favorite mainly because of the opening and the way he looked.

    Manus actually wasnt that bad for me. His spells hurt a little, but it was easy to get hits on him. Most of his attacks left him sitting there for a little which was a great time to throw in a few hits or shoot some magic. His arena was epic, but i still wish you could have talked to Dusk after the fight.

    Kalameet was easy to dodge most of the time. His tail was annoying to hit, but with a little patience it can be done. I did not like having to die from him before getting to kill him, but it was all worth it in the end.

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