by sinspaw Fri Feb 08, 2013 7:06 pm
I have the feeling you are getting riled up for little reason, all we're doing here is speculate, as that is all we can do.
I personally don't think Uncharted is comparable to games in general. Uncharted is a ps3 franchise game, it's hardly surprising that franchise games hit the ceiling (like god of war also did with ps2). And also... do you not remember blight town? Memory or not, that was too much for it to handle. Can't say that didn't happen. Still, just because the game plays fine doesn't mean that it's not hitting said ceiling. If they go overboard on the engine improvements it might not play fine, thus it hits it. Just because a franchise game can push its limits doesn't mean the other companies can. Oh and that's not even mentioning that Dark Souls doesn't stop for loadings, and is semi-open world, whilst uncharted is fully loading section by section.
Furthermore, you are assuming that the choice of playstation version is mutualy exclusive when in the past it hasn't been.
Plus also consider this, why would you create a new enchine for a console generation that is outdated and going to be upgraded within the year? Granted it will take a while for people to buy it but... if you spend money, usually you spend it for the future. Consider as well a scenario where the new playstation comes in summer time this year, if DS2 is released well into 2014, that is plenty of time to make it new gen without fearing that people haven't been buying the new console yet. Again though, this is just me hypothesizing.
PS. As far as I'm concerned Bethesda can't be used to make an example of anything. They haven't made a new engine from scratch for more than a decade. It's just improvements on top of improvements on top of an old engine that has started to show it's frailty in the past 3 or 4 of their games.