by ErrJon6661 Mon Apr 29, 2013 2:38 pm
Piracy does effect the gaming industry but it has the heaviest effect on small budget games that don't have the resources to employ anti-piracy protection on their games. While its not destroying the industry it is hurting it. HOWEVER in my opinion the industries response (much like the music industry) is what is really driving the business into the ground. The prices of games has been driven up considerably, companies will cut other features in order to make use of an online system so that they may charge players in some way shape or form to participate. Whether they have to pay to use online or there are equipment/level packs to be bought. Some companies require you to have an account with them to play their online games. Indie studios however often don't have the resources to do all of this and their games are often the most pirated due to the lack of anti-piracy measures. Customers really should treat pirating games like pirating music. If you like the game and want to support the studio buy the game. If you don't you're contributing to the developers and artists unemployment.