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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    retro
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by retro Sun May 19, 2013 8:31 pm

    I was surprised to recently learn that the amount of souls dropped by enemies maxes out at NG+6. For clarification, NG+6 is the seventh playthrough:

    1st = NG ("New Game")
    2nd = NG+ ("New Game +1")
    3rd = NG++ ("New Game +2")
    4th = NG+++ ("New Game +3")
    5th = NG++++ ("New Game +4")
    6th = NG+++++ ("New Game +5")
    7th = NG++++++ ("New Game +6")

    A lot of people refer to the final playthrough as NG+7, but I believe this is a mistake. They mean the seventh playthrough, which is NG+6. The actual NG+7, the eighth playthrough, already repeats the Souls (and likely HP) of the last playthrough.

    I'm going to run a few more tests to double check, but I'm pretty confident about this. Compare NG+6 videos to NG+7 on youtube, bosses are dropping the same amount of souls. I'm also currently in NG+6 and I can confirm I'm seeing the same souls dropped as in NG+7, NG+8, etc...

    This is acknowledged on the wiki:
    After NG+ the souls increases with a static percentage of the NG+ values. NG++ increases 7%, NG+++ 10%, NG+4 14%, NG+5 19%, and finally NG+6 (7th playthrough) and onwards has a 25% increase in souls yielded over NG+.
    The only issue is that at the top of the same page, it still claims:
    Difficulty will continue to slowly grow with each game cycle, until it plateaus at NG+++++++ (NG7) and beyond.
    http://darksoulswiki.wikispaces.com/New+Game+Plus

    Is the implication that enemy HP and difficulty still grows into NG+7 but souls dropped inexplicably stops one playthrough earlier, at NG+6? I think it's likely to just be a mistake.

    tl;dr, with a bit of confirmation I should have soon, I think we'll find that NG+6 is where everything caps, not NG+7.
    Seignar
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by Seignar Sun May 19, 2013 8:49 pm

    The top of the page claims (NG7), there is no +, therefore it is referring to the seventh play-through. When we say NG+# the number represents the playthrough and not the number of plus.
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by retro Sun May 19, 2013 9:00 pm

    edit: Actually, it does have 7 plus signs.
    "NG+++++++ (NG7)"

    NG is the first playthrough, NG+ is the second, therefore what that is claiming is that the difficulty plateaus on the eighth playthrough. What I'm hoping to point out is that this appears to be false.

    I figured it all stemmed from confusion on how to number the plays...

    I guess we can say the the highest difficulty is NG+6, NG7, or the "seventh playthrough".
    It is NOT NG+7, or the "eighth playthrough".

    I personally think calling it NG+6 makes a lot more sense, because what is NG2? It's NG++, which is the third playthrough. I don't think anyone calls "NG+" NG2, which is how it'd have to be if you meant NG7 to be the seventh playthrough. It's not really consistent to call it NG7, imo.
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by ublug Sun May 19, 2013 11:41 pm

    Yeah, the first playthrough should be NG+0, not NG1, it's easy to lose count. I also think I added the soul values to the wiki after doing the research, so they should be accurate afaik.
    The same happened for demons souls. Most players said it maxed out at NG+6, but NG+5 (sixth playthrough) was the last increase both for souls (19% over ng+) and damage dealt by enemies.
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by Odinbear Mon May 20, 2013 9:37 am

    It' s not hard.... NG. = New Game ( I'm not confused). NG+. = New Game + (2nd game). And so on. To call NG+++++++. , The 7th playthrough would be wrong. Wiki needs edits IMO.
    retro
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by retro Mon May 20, 2013 10:21 am

    ublug wrote:Yeah, the first playthrough should be NG+0, not NG1, it's easy to lose count. I also think I added the soul values to the wiki after doing the research, so they should be accurate afaik.
    The same happened for demons souls. Most players said it maxed out at NG+6, but NG+5 (sixth playthrough) was the last increase both for souls (19% over ng+) and damage dealt by enemies.
    Thanks for the confirmation!
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by Serious_Much Mon May 20, 2013 10:24 am

    I'll go edit it for clarity (if it needs it)

    Ill post what changes i made here so that everyone can see if they agree.

    Edited so that the NG with 7 +s only has 6 +s, and described it as both NG7 and NG+6 just for clarity

    Any other changes you think we need?
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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

    Post by retro Tue May 21, 2013 7:34 am

    Thanks! That looks good to me, and I think that'll help clear up confusion.

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    The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right? Empty Re: The "final" playthrough (where the game reaches maximum HP and souls for enemies), is actually NG+6, not NG+7, right?

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