I'm invading at lvl 25 in the catacombs. I spawn in and notice right away the stone door to the rest of the area is closed. Usually that means someone is waiting in ambush with pursuers or some such. Instead, a guy in elite knight armor, knight shield, and armed with a broad sword comes at me through the corridor.
The skeletons are still alive and up, so I step behind them and see how he does against them. His weapon is not elemental, but he can still kill them in two swings. I back up to the ladder and the skeleton from above drops down and he is forced to fight it instead of me. He kills it, I continue to back up, and the skeletons respawn.
He came back to kill me without having killed the enchanter first, and he wasn't using a divine weapon. MISTAKE!
From here on out the fight was my foe trying to attack me with skeletons trying to kill him and me throwing lloyds at him. The skeletons in the catacombs are no push over when fighting with numbers on their side and everytime he managed to kill one, it would just get back up again. The end was inevitable.
Wounded and harried, he decided to back up into the corridor and more and likely try and kill the enchanter, but the two skeletons from the other room came into the corridor from the other end. He died from what I would tactically call the skeleton sandwich attack formation. Two slices of skeleton death with the adventurer in between.
The skeletons are still alive and up, so I step behind them and see how he does against them. His weapon is not elemental, but he can still kill them in two swings. I back up to the ladder and the skeleton from above drops down and he is forced to fight it instead of me. He kills it, I continue to back up, and the skeletons respawn.
He came back to kill me without having killed the enchanter first, and he wasn't using a divine weapon. MISTAKE!
From here on out the fight was my foe trying to attack me with skeletons trying to kill him and me throwing lloyds at him. The skeletons in the catacombs are no push over when fighting with numbers on their side and everytime he managed to kill one, it would just get back up again. The end was inevitable.
Wounded and harried, he decided to back up into the corridor and more and likely try and kill the enchanter, but the two skeletons from the other room came into the corridor from the other end. He died from what I would tactically call the skeleton sandwich attack formation. Two slices of skeleton death with the adventurer in between.