The Rate of Revelation equals the Rate of Obfuscation equals the Rate of Addition. This means that the more that a Souls game outright reveals to you about the story, the more they have to hide about it, and the more they have to hide, the more they have to add in that's hidden. This is so that they can reveal the main quest outright, but have much more hidden stuff in the background that people must find. Thoughts?
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Laws of Souls Series story
samster628- Addicted
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- Post n°2
Re: Laws of Souls Series story
RO₂=A
⅓F
Where R = rate of revelation, O = rate of obfuscation, F = rate of fustration and A = rate of addiction.
⅓F
Where R = rate of revelation, O = rate of obfuscation, F = rate of fustration and A = rate of addiction.
steveswede- Obsessed
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- Post n°3
Re: Laws of Souls Series story
And for those that don't quite understand that, I present exhibit A as a visual metaphor of the laws of the Souls series story.
Hue- Insomniac
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- Post n°4
Re: Laws of Souls Series story
Judging by the amount of threads in Archives, and the number of text walls in a particular thread, this might be more like itsteveswede wrote:And for those that don't quite understand that, I present exhibit A as a visual metaphor of the laws of the Souls series story.
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