I recently watched a let's play of The Legend of Zelda: Twilight Princess, and I thought it would be really cool to see a "Cave of Ordeals"-like gauntlet in a Dark Souls
game.
I'm sure From is too far along in the production of Dark Souls II at this point to add such a thing if it doesn't already exist, but I think it would be really cool as part of a DLC or possibly in a third game.
There would be lots of enemies of increasing difficulty as you descend, and perhaps even some bosses unique to it every ten or so floors. There would also be no bonfire except for in the very beginning and at the end.
So how does my idea sound? I'm interested in hearing others' opinions on how such a thing could be implemented, as well as a potential prize or prizes for completing it.
game.
I'm sure From is too far along in the production of Dark Souls II at this point to add such a thing if it doesn't already exist, but I think it would be really cool as part of a DLC or possibly in a third game.
There would be lots of enemies of increasing difficulty as you descend, and perhaps even some bosses unique to it every ten or so floors. There would also be no bonfire except for in the very beginning and at the end.
So how does my idea sound? I'm interested in hearing others' opinions on how such a thing could be implemented, as well as a potential prize or prizes for completing it.