MosquitoPower wrote:First off the dragon body and head should be upgradeable through some covenant related activity. Be it beating down tough stuff, PVP action or collecting some kind hard to find item (dragon scales type thing).
You mean like we already have right now?
The roar and flame get better through dragon scale donating.
Pretty much the only thing I would change is more unique animations for the dragon, such as special backstabs and ripostes(Perhaps you grab them and just give a big ol' love bite on their neck? That would definitely hurt. Can't imagine what the animation of that with hornet ring would be). As well as more defense.
It makes partial sense, the dragon torso stones complete lack of giving you any defense. You do not have any scales, and thus lack the thing that made the dragons so impenetrable and immortal. But, you are still a huge dragon that can yell so loud you push over silver knights and punch hard enough to pierce skulls. You should definitely have at least some defense(probably light armor defense - medium armor would make it a bit overpowered). It makes even more sense if you look at the dragon weapons. Every dragon weapon gives you boosts in defense, yet becoming a dragon gives you no defense? Something wrong is happening here.
That is my two cents on it.
TL:DR, Add defense.
Hehe by upgrading, I meant a much bigger upgrade path similar to a +15 weapon.
Not the underwhelming 3 step program DragonBros get now. =(
So it would be a dual branching thing:
Defense = Upgrade body
Offence = Upgrade head
My thoughts on it going all the way up to mid armor was this:
You see a guy walk past if full upgrade dragon body/head and you are like "wow that guy/lady put in some serious
work for that".
So in a way, dragon form is a full on build
, not just a goofy side quest thing.
As for the hornet ring animation...
Mortal Kombat style Fatality
if hit results in a KO.
Lu Kang and Reptile have been munching foes for years in reptile form, lots of ideas to draw from!