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Acarnatia
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    Soulglitch V2?

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    Post by DarkGerald Sun Nov 03, 2013 6:53 pm

    Hi all,

    I think I discovered a way to probably make an infinite amount of souls. It's not a glitch per se, just using the game mechanics so I hope it's okay to post it - if not, please delete the post (not me big grin).

    The following happend to me today: I was invaded by a guy whom I killed, got 166k souls. He probably got his green blop and invaded me again, got another 166k by killing him, he did this a 3rd time and guess what, 166k more in the pocket (yeah he was resiliant).

    So this was a random guy whom I didn't know. But what if I'd repeat this with a friend in an area where usually no PvP is going on so we keep on invading each other? First I kill him several times, then he me, then I him again, rinse & repeat. We would both end up as billionaires pretty quickly or do I miss something?

    have fun winking

    (oh and I don't have any friends who play DS so this is just a rhetorical question for me;))

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    Post by Acarnatia Sun Nov 03, 2013 6:59 pm

    No, this isn't a glitch or even really an exploit. Pvp is basically the fastest way to get souls, especially at higher levels.
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    Post by Soul of Stray Demon Sun Nov 03, 2013 7:13 pm

    It's an exploit, if you just constantly do it with a friend, and don't really have fight, just a slaughter fest, but this game has been out so long.. it doesn't really matter much if you just do something like that. (And... because MegaMule exists)
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    Post by Serious_Much Sun Nov 03, 2013 7:44 pm

    It's not really a glitch or exploit. At higher levels an invader yields more souls. I suppose you could use it to level up, but going beyond 120/125 is sorta pointless anyways so it's your call.
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    Post by Soul of Stray Demon Sun Nov 03, 2013 8:01 pm

    Well, an exploit is taking advantage of an in-game system. If you just use it for farming souls with a friend, and not actually to fight, I would say it's an exploit.. although not one that really matters at all.
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    Post by DarkGerald Sun Nov 03, 2013 8:42 pm

    Serious_Much wrote:but going beyond 120/125 is sorta pointless anyways so it's your call.
    I second that, I'm currently at SL180 (no exploits, just playing the game in PvE and PvP) on NG+4 and I'm getting constantly invaded if I want to and as a Darkwraith I can invade the whole evening too, Township and Darkroot are full of PvP folks near that level. Plus there is the 200+ class which I'm aiming for and I'm guessing that after such a long time the game is out, many folks will be beyond 200+.

    Back to topic: Thanks for your replies winking So it is possible, I wonder why From didn't see that when they designed the whole reward thing. I personally don't understand why I as a Darkwraith can regain everything I've lost in case of a failed invasion, I even remain human. I mean it's cool, I have no worries when invading, but it leaves the game wide open to exploitation.

    However, as I said, I was just curious if that's possible at all. If someone wants to level like that, be my guest - it certainly doesn't make you a better player, which for me is the sole goal for playing DS.
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    Post by GenericUsername Sun Nov 03, 2013 9:13 pm

    I mean, that " exploit " has been there for virtually every online mode of a game that uses leveling.  I'm pretty sure they know it would happen.  I think it's just pretty boring to get a friend and sit there for like hours on end killing them and resummoning/invading them though.

    And the forest is much better for soul farming.  I believe I get around 800k and up from most people when I hang around there.
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    Post by DarkGerald Mon Nov 04, 2013 4:58 am

    Well no, this "feature" is unique in speed and how it works, I don't know any other game where you die and don't lose. If my opponent gets "my" souls, I should lose them instead of being reborn and having a green blup just where I was standing.

    About the boring part, do the math ;)There's that ancient little story about a king and a beggar. He asks the beggar if he wants a million gold coin or all the coins from a chess board, where he doubles the sum after placing the coins on a tile (there are 64). And you don't start with 1 souls but probably with 100k, then you have 200k, 400k, 800k, 1600k, 3200k, 6400k, 12.8m, 25.6m, 51.2m, 102.4m and so on... I doubt that you will make a 100 million souls within 20 fights in the forest - not only you, your friend also (each has to die 10 times).

    Fortunately there isn't a trading post or something so this "feature" doesn't hurt anyone but yourself and maybe the people who have to fight and unexperienced highlevel char. Like the guy who invaded me 3 times in a row and died 3 times at my first sight with one blow big grin
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    Post by skarekrow13 Mon Nov 04, 2013 10:37 am

    This is well known enough where the Dark Souls II beta EULA actually has a clause saying you shouldn't do this or risk violating "the terms."

    *Cue dramatic music*
    Dun Dun Duuuuuun!

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