First Draft: http://tinyurl.com/6we3o2t
First Revisions: http://tinyurl.com/7zp7azp
I'm about to be done with my Demon's Souls nostalgia binge, and I've been contemplating a new build to work on upon returning to Dark Souls. Everyone keeps talking about them and these pure pyromancy builds sound really fun. My take on this build was heavily influenced by a build used by the ever-famous sansviedotcom over on Youtube. It doesn't have any Dex casting boosts, but it makes up for it by using the Mist spells as a literal smokescreen, both hiding your actions visibly and making the opponent(s) not want to approach you as you cast your spells from within it.
It uses Fire Surge as a form of "melee attack substitue," with Fire Whip, Great Combustion, and Fire Tempest as heavy damage dealers based on the environment. The Chaos Rapier is there purely as a way that, should I somehow run out of spells to cast before the fight is over, then I am not left defenseless. Otherwise it would be purely casting Pyromancies.
About the only thing I can think to tweak around on my own might be to replace either the Great Combustions or Fire Whips with Great Fireball to provide some spells with a longer range, but I've never really been good at manually aiming those so I'm not too sure
Any feedback would be appreciated, and thanks in advance
First Revisions: http://tinyurl.com/7zp7azp
I'm about to be done with my Demon's Souls nostalgia binge, and I've been contemplating a new build to work on upon returning to Dark Souls. Everyone keeps talking about them and these pure pyromancy builds sound really fun. My take on this build was heavily influenced by a build used by the ever-famous sansviedotcom over on Youtube. It doesn't have any Dex casting boosts, but it makes up for it by using the Mist spells as a literal smokescreen, both hiding your actions visibly and making the opponent(s) not want to approach you as you cast your spells from within it.
It uses Fire Surge as a form of "melee attack substitue," with Fire Whip, Great Combustion, and Fire Tempest as heavy damage dealers based on the environment. The Chaos Rapier is there purely as a way that, should I somehow run out of spells to cast before the fight is over, then I am not left defenseless. Otherwise it would be purely casting Pyromancies.
About the only thing I can think to tweak around on my own might be to replace either the Great Combustions or Fire Whips with Great Fireball to provide some spells with a longer range, but I've never really been good at manually aiming those so I'm not too sure
Any feedback would be appreciated, and thanks in advance
Last edited by Reaperfan on Fri Jun 08, 2012 11:50 am; edited 1 time in total