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    Darkwraith Mulcter - An Acidic_Cook Game Events Type

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    Post by User Wed Jun 13, 2012 7:24 pm

    DARKWRAITH MULCTER


    I always wanted to implement some forms of gameplay events for the community to play, however I never actually got a chance to actually make a gameplay event. It is based off of a Toxic Fun Time post I have made, if you have checked it out before (look at the signature, inside the folder). The PvP event may change in time, but it is based solely on skill; The majority of the skill of this event is to kill with the same form of equipment. Nothing less, nothing more. Sometimes that skill comparison will change due to events, such as numbers, or an introduction of another equipment set, in which skill factors may be switched towards another. The cosplayed characters are Darkwraiths and Red Sages, with Red Sages being very uncommon compared to Darkwraiths (due to Lore and the somewhat breaking of the rules of same equipment skill aspect). The rules will be stated below. This is not some arrogant form of 'honour', as Darkwraiths are not prioritized in honour, as it is relative to them, as any other being. Although they will be used, the Darkwraiths/Red Sages have the same stats, so that players can switch between them in order to play. This is a stationed cosplay event, in which 2 or more players can enjoy. It is welcome for all to join, so long as they follow the simple and easy rules, which are not hard to follow for a cosplay. There are general rules for players to follow in every game, and for the different gametypes (explained later), there are rules for players to follow as well.

    General Rules

    http://mugenmonkey.com/darksouls/?c=1521528364861611 – Darkwraith Build

    http://mugenmonkey.com/darksouls/?c=4834912494185721 – Red Sage Build

    (players must choose the same class, due to different classes have different self-defenses when naked compared to another class; Everyone being the same class will ensure equality in terms of equipment, EXCEPT for the one ring slot)

    All must have the build of the character up above. The reason being, is that it defines the same level as one another, to make it even play. The rings are not selected, as it is specifically empty for players to later choose; except to that rule, is that one slot of rings must have the ring of favor for the darkwraith, and the Red Sage must have the bellowing dragoncrest ring. Here are the forms of rings you can wear:

    Rings to Choose From

    • Red Tearstone Ring
    • Blue Tearstone Ring
    • Resistant Bite Rings (All)


    The tearstone rings are the only different that players can choose for equipment; As the Bite Rings would be used for later encounters of other areas of lethal conflict, the Tearstone Rings would be the only difference that players can choose for combat; to survive longer or to kill faster. As the Darkwraiths have 1800 hp, and Red Sages 1500, their health would have to be 360 or 200 to work, which puts the player in a dangerous level of death if they do not take the right path of survival; The tearstone rings and bite rings are designed to ensure that survival, however players can only choose one out of the five rings.

    Spells Necessary:
    • Vow of Silence (Darkwraith and Red Sages)
    • Karmic Justice (Darkwraith and Red Sages)
    • Gravelord Greatsword Dance (Darkwraith)
    • Gravelord Sword Dance (Darkwraith)
    • Great Heavy Soul Arrow (Red Sages)
    • Remedy (Red Sages)
    • Resist Curse (Red Sages)


    The rules are simple to follow in terms of combat: There are no rules of combat. It can be set if all of the players agree upon one, however the game requires the player to be good at a play style they are comfortable with... in which not all are comfortable with. Such rules can only be established, if the whole of an event agree upon one.

    For the event, it requires the players to all be Gravelords. That is correct, Gravelords. The reason is not majorly for lore, but for gameplay and events. That means, that Red Eye Orb will be unavaliable, so a few things will need to be collected to start.

    Item Equipment Necessary:
    • White Summon Soapstone
    • Red Summon Soapstone
    • Eye of Death
    • Dried Finger
    • Cracked Red Eye Orb


    Item Equipment Optional:
    • Black Firebomb
    • Poison Dagger
    • The Three Cure Mosses
    • Lloyd's Talisman
    • Alluring Skull


    The items listed above are for the use of survival and to make enemies harder; Players should negotiate whether to use such items or not, as a form of ruling of combat. Resins and other forms of buffs and such would ruin the use of everyone having the same stats and such, unlike the use of the tearstones, bite rings, and the moss, which is an emergency survival tactic players can use; The use of weapons to kill would put people on their toes. Of course, negotiations of players within a game should first talk about the use of the Item Equipment first, before people use the optional ones. EVERYONE must have the Item Equipment necessary, however.

    Once the equipment is set and done, then you are ready to go in terms of Mulcting. Remember, to get some friends and play, play, play!



    Gameplay Types

    The different game types can be viewed within the different folders. Each have their own names, gameplay rules, conditions, and set up. So, look up inside the folders, and see the different gametypes:


    Darkwraith Stalkers:

    Sealing of the Wraiths:

    Spirits of Strife:

    Humanity and Dominance:

    Humanity Vagrant:

    Nito Envy:

    Lost of Medicine:

    All of the gameplay types stated, yet again, are based in New Londo only... for now. If high demand begins, and players begin to task themselves further into Darkwraith Mulcter, it may be moved to other locations. Such locations in mind include Blighttown, the Depths, Lost Izalith, and Sen's Fortress. However, it is right now set in New Londo.

    I hope you enjoy the gametypes. The more people that join, the more that can play and this will grow with new maps and gametypes available, and possibly the inclusion of other classes and inventory... although they will be known a special. There is no list for joining, this is meant for all to come and take. Times can be established for all to see, and a list can be set to see the amount of players within the event set. There can be more than one event. To clarify now, the reason why the SL range is set to 180, is to get less interference from other players, as most are around 120 or lower at MOST. Interference from others is possible, however New Londo is unpopular in terms of PvP from others in most cases. If more players are in an event at the same time, the less intrusion there is.

    For Communication, it is best to use skype, Xbox Live Chat, PS3 Text Chat, or other means of communication. When setting an event, prepare! That is it, here are the event lists avaliabel, and will look like this. Players must first comment and get together different individuals to establish the event in this thread or another.


    Last edited by Acidic_Cook on Fri Jun 22, 2012 11:13 am; edited 2 times in total
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    Post by User Thu Jun 14, 2012 8:59 am

    You may now post and express your feelings on the idea.
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    Post by TehInfamousAmos Thu Jun 14, 2012 9:59 am

    I want in...
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    Post by User Thu Jun 14, 2012 10:00 am

    Be advised that it would be more fun, if there are more people.
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    Post by TehInfamousAmos Thu Jun 14, 2012 10:02 am

    Aye - I will either GL or DW - I don't mind
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    Post by User Fri Jun 15, 2012 9:00 am

    Well, it is best for you to stay as a Gravelord Servant for the covenant. In NG+, wearing the silver ring and harvesting Darkwraiths can net from 11 to 12 cracked eye orbs. The boss is way more. Be easier, since most areas include gravelording availability.
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    Post by User Fri Jun 22, 2012 11:14 am

    The rules have been changed to live up to the name of many sharing the same equipment and stats, with one ring slot taken; However item equipment has now optionals, only if the players agree upon them.

    Also a new form of gametype, Humanity Vagrant, has been established.

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