So I just read this article
and it says that the goal is to travel back in time to Oolacile to save the kingdom. If this is true there are a few possibilities involving our existing lore ideas.
The first is that Darkroot might still be connected to Oolacile but is NOT the land itself. How come? If we save the land it should fundamentally alter Darkroot for the rest of the playthrough which I'm not sure would be an easy DLC. In this event, Darkroot might be an extension or path to Oolacile instead. However, since they've hinted that the DLC will occur later in the game.....
We have possibility number two. Oolacile IS Darkroot and changing the past occurs in all the fancy schmancy buidlings that have been released to this point. When we return to our time, Darkroot is now light and the trees have become Skarekrows (yeah that's right, they added me to the game and pluralized me), the Stone Knights are now intact or upgraded etc and a sizable chunk of DLC is not in the past.
Theory three is that we only try to save Oolacile and fail, meaning both old and new can exist "as is" in one playthrough. This option fits the story well.
Theory four is the copout and a mix of the above ones. Darkroot is only part of Oolacile so we go back in time, save the kingdom in the past, and come back to our time. However, past Oolacile decides that the spreading darkness is inevitable and isolates them bulk of their kingdom from the darkened areas meaning a. There's still no Oolacile in our time that we can access, b. Darkroot was the area that was sacrificed and is unchanged from our time travel fun and c. this would still make sense story wise but is the least interesting theory I have so far.
and it says that the goal is to travel back in time to Oolacile to save the kingdom. If this is true there are a few possibilities involving our existing lore ideas.
The first is that Darkroot might still be connected to Oolacile but is NOT the land itself. How come? If we save the land it should fundamentally alter Darkroot for the rest of the playthrough which I'm not sure would be an easy DLC. In this event, Darkroot might be an extension or path to Oolacile instead. However, since they've hinted that the DLC will occur later in the game.....
We have possibility number two. Oolacile IS Darkroot and changing the past occurs in all the fancy schmancy buidlings that have been released to this point. When we return to our time, Darkroot is now light and the trees have become Skarekrows (yeah that's right, they added me to the game and pluralized me), the Stone Knights are now intact or upgraded etc and a sizable chunk of DLC is not in the past.
Theory three is that we only try to save Oolacile and fail, meaning both old and new can exist "as is" in one playthrough. This option fits the story well.
Theory four is the copout and a mix of the above ones. Darkroot is only part of Oolacile so we go back in time, save the kingdom in the past, and come back to our time. However, past Oolacile decides that the spreading darkness is inevitable and isolates them bulk of their kingdom from the darkened areas meaning a. There's still no Oolacile in our time that we can access, b. Darkroot was the area that was sacrificed and is unchanged from our time travel fun and c. this would still make sense story wise but is the least interesting theory I have so far.