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Knight Alundil
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    How to figure out where to go without Wiki

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    Codeh125


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    Post by Codeh125 Thu Jun 21, 2012 1:37 pm

    I was just wondering, if you for example had no access to the internet and played in offline mode, how would you know where to go?

    I rely on the wiki alot and I was curious does anybody tell you where Nito, Seath and the others are located or are you just suppose to explore and randomly find them?
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    Post by ChizFreak Thu Jun 21, 2012 1:51 pm

    I did it. It was fun, I was Online, but when Dark Souls launched, it was plagued with online issues and it was like if you were playing offline mode (except for messages, which I almost didn't read at all).

    Also it's not random. This game has various areas, which are linear. You can choose which to go first, but you will need to go to every one to complete the game. It's not that hard to figure out where to go. The cool thing was that it's hard to survive and face the surprises that the areas have. Like the Depths. It's very linear. But the cool thing is getting cursed, dying to the Giant Rat, and being annoyed (not killed) by Kirk.

    You are supposed to explore. The game is linear, and if you talk to NPCs they give you hints about things. Most areas are VERY linear, BUT they are big enough to give room to explore, it's like, you have the choice between exploring, and going straight and you will get to the boss. There are some exceptions of course. Like the bottom of Blighttown.


    Last edited by ChizFreak on Thu Jun 21, 2012 1:53 pm; edited 1 time in total
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    Post by skarekrow13 Thu Jun 21, 2012 1:52 pm

    Welcome to the Forums and to answer your question....

    Nope. Not really. There's hints but not many of those either. The biggest clue you get is the Crestfallen Warrior who tells you there's two bells to ring, one up and one down.
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    Post by Codeh125 Thu Jun 21, 2012 2:02 pm

    Thanks skare

    And yeah after I rang the bells and met frampt, he told me to search down the souls to appease the Lordvessel but never told me where to go, since I had be using the wiki I knew where to go within seconds, I couldn't imagine not knowing and having to just randomly walk around until you stumbled upon them.
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    Post by Tolvo Thu Jun 21, 2012 2:08 pm

    The cut scene when you plant the vessel actually shows you some of the areas to head to next.
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    Post by FruitPunchNinja Thu Jun 21, 2012 2:11 pm

    Try not only talking to npcs once, but choosing the "talk" option a few times. They will often give you rather important information, or not. They can say new things as events in the game happen so remember to check after anything major happens.
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    Post by eminusx Thu Jun 21, 2012 8:12 pm

    Codeh125 wrote:Thanks skare
    I couldn't imagine not knowing and having to just randomly walk around until you stumbled upon them.

    Hey!

    The DS world is deceptive in that, even though it 'feels' open and free roaming there arent really any places or route options that have no purpose, everywhere you can go ultimately has something of importance along the way whether its plot, item or progress related, which cuts aimless wandering to the bare essentials and makes it both worthwhile and painless to investigate anything that looks interesting.

    Be bold and brave and forgoe the wiki's and guides, its worth it, focus on your build and mopping up the missing pieces in your next playthrough.. . . cause there WILL be a next playthrough!


    Last edited by eminusx on Thu Jun 21, 2012 8:32 pm; edited 1 time in total
    Knight Alundil
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    Post by Knight Alundil Thu Jun 21, 2012 8:28 pm

    I played it at launch too with no co op or wiki and it was the best 'Souls' experience i've had to date!
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    Post by Codeh125 Thu Jun 21, 2012 8:47 pm

    And with that gentleman I have finally beat Dark Souls happy 41 hours got my *** kicked more times then I can count but I did it.
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    Post by Hahalo Fri Jun 22, 2012 11:05 am

    Die ALOT before accepting that's really not the right way to go..

    I choose the master key, so somehow managed to avoid Blightown totally, which I was extremely glad.

    Most players have youtube to guide them now..
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    Post by retro Fri Jun 22, 2012 3:25 pm

    If someone wanted a few tips to get through the game without a wiki, I'd tell them to:

    -Talk to NPCs multiple times. Make sure they don't have unheard dialog, and pay attention to what they say.
    -Pay attention to (and maybe make a list of) all the locked doors and areas that are too difficult for you to pass.
    -See if merchants have keys for sale.
    -Pay attention to the keys you find and read their item descriptions.
    -Read the item descriptions of rings you find.

    That's all it should really take!
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    Post by Pesth Fri Jun 22, 2012 4:42 pm

    I find really hard to belive that most people find ash lake without a wiki guide... Serius... a illusary wall behind a illusary wall is too much, i would never discover that by myself :silent:
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    Post by DeathlyLemons Fri Jun 22, 2012 4:57 pm

    i remember when i first got to anor londo and i had no idea where to go after the first gargoyle. so i was just standing there looking down at the big elevator not knowing it was an elevator, so i backed up a bit started running and jumped and died. first lesson of anor londo "dont jump off the bridge." with the last of my humanity waisted i went back to sens fortress and put my sign down by the boss's fog gate. later i returned to anor londo and saw a summon sign that i have never seen before it looked like a glowing eye. so i proceeded to summon this phantom hoping he could help me. "a dragon spirit has invaded" (oh no what have i done) i stood there horrified looking at this at this awesome looking phantom and got backstabbed. second lesson of anor londo "dragon spirits are bad."
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    Post by DeathlyLemons Fri Jun 22, 2012 5:03 pm

    Knight Alundil wrote:I played it at launch too with no co op or wiki and it was the best 'Souls' experience i've had to date!
    that is so true.
    not knowing what to do and just figuring out what you should or shouldnt do.
    multiple deaths=lets try this later

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