Dark Bread is Overpowered no Question .
Everything else was a Nice addition i think .
The Weapons are cool (Gold Tracer, Abbys GS, Fork) and Black Flame is a nice addition too .
hageshisa wrote:Lets see if I remember stats. Its something like:
Vit: 43
Att: 12
End: 41
Str: 40
Dex: 18
The build was made for multipurpose if i'd fail with giant halbard. 18 dex for BK weapons and elemental dex weapons. GFB and GC spellwise
Sl99
Knight Alundil wrote:Rynn wrote:I have been PvPing for 10 hours now.
in tally, i have faced the following. (123 total matches)
Dark Bead: 97 matches
Wrath of the God: 9 matches
Spear: 76 matches
Katana: 20 matches
Pursuers: 2 matches (I use the ring of fog, so most people don't cast it on me)
PvP variety has decreased drastically with this new DLC, while offering very unfun and often cheaper alternatives, while cutting down on or nerfing anything that assisted players in fighting such dirty and cheap tactics in the first place (Good luck fighting gankers).
I'm utterly disgusted by this DLC.
Y'know I predicted this. Not what you're saying, specifically, just the complaining.
A few months ago, pre-dlc/ pre-nerf, I made a thread stating the following;
The hornet ring isn't OP. Elementals aren't OP. Nothing is OP in this game it's just that the stronger weps/spells/items that are better at killing are far more common. This gives people the impression that everyones running around using the same gear and people only win fights because they're OP.
I warned you then that as soon as you nerf something in a game something else will just take it's place as the strongest wep/spell/item and then that will be considered OP.
People like to complain about things and they're always going to band together and pick the strongest force and say "It doesn't deserve to be that strong because I am not."
Emergence wrote:Knight Alundil wrote:Rynn wrote:I have been PvPing for 10 hours now.
in tally, i have faced the following. (123 total matches)
Dark Bead: 97 matches
Wrath of the God: 9 matches
Spear: 76 matches
Katana: 20 matches
Pursuers: 2 matches (I use the ring of fog, so most people don't cast it on me)
PvP variety has decreased drastically with this new DLC, while offering very unfun and often cheaper alternatives, while cutting down on or nerfing anything that assisted players in fighting such dirty and cheap tactics in the first place (Good luck fighting gankers).
I'm utterly disgusted by this DLC.
Y'know I predicted this. Not what you're saying, specifically, just the complaining.
A few months ago, pre-dlc/ pre-nerf, I made a thread stating the following;
The hornet ring isn't OP. Elementals aren't OP. Nothing is OP in this game it's just that the stronger weps/spells/items that are better at killing are far more common. This gives people the impression that everyones running around using the same gear and people only win fights because they're OP.
I warned you then that as soon as you nerf something in a game something else will just take it's place as the strongest wep/spell/item and then that will be considered OP.
People like to complain about things and they're always going to band together and pick the strongest force and say "It doesn't deserve to be that strong because I am not."
You're missing the point of the OP's post. It's not that there is a feeling of inferiority to an OP spell, but that the spell itself is so powerful it is beginning to harm the diversity of builds one encounters. There really is no need for such a polarizing you vs me, us vs them tone.
Emergence wrote:Your point is that people are whining over not being strong enough to win. But the point of this thread was in fact to caution against lack of build diversity.
Rynn wrote:while cutting down on or nerfing anything that assisted
players in fighting such dirty and cheap tactics in the first
place
Knight Alundil wrote:as soon as you nerf something in a game
something else will just take it's place as the strongest wep/spell/item
and then that will be considered OP.
Rynn wrote:I have been PvPing for 10 hours now.
in tally, i have faced the following. (123 total matches)
Dark Bead: 97 matches
Wrath of the God: 9 matches
Spear: 76 matches
Katana: 20 matches
Pursuers: 2 matches (I use the ring of fog, so most people don't cast it on me)
PvP variety has decreased drastically with this new DLC, while offering very unfun and often cheaper alternatives, while cutting down on or nerfing anything that assisted players in fighting such dirty and cheap tactics in the first place (Good luck fighting gankers).
I'm utterly disgusted by this DLC.
Tolvo wrote:Rynn wrote:I have been PvPing for 10 hours now.
in tally, i have faced the following. (123 total matches)
Dark Bead: 97 matches
Wrath of the God: 9 matches
Spear: 76 matches
Katana: 20 matches
Pursuers: 2 matches (I use the ring of fog, so most people don't cast it on me)
PvP variety has decreased drastically with this new DLC, while offering very unfun and often cheaper alternatives, while cutting down on or nerfing anything that assisted players in fighting such dirty and cheap tactics in the first place (Good luck fighting gankers).
I'm utterly disgusted by this DLC.
Tolvo wrote:I'm just trying to remind people what the thread is about.
Tolvo wrote:Don't assume too much out of my words Alundil, you'll make an *** of yourself as they say.
What I was saying is that both your topic, and Emergence's fit. Not one over the other.
Knight Alundil wrote:
it's just that the stronger weps/spells/items that are better at killing are far more common. This gives people the impression that everyones running around using the same gear and people only win fights because they're OP.
I warned you then that as soon as you nerf something in a game something else will just take it's place as the strongest wep/spell/item and then that will be considered OP.
People like to complain about things and they're always going to band together and pick the strongest force and say "It doesn't deserve to be that strong because I am not."
Rynn wrote:
PvP variety has decreased drastically with this new DLC, while offering very unfun and often cheaper alternatives, while cutting down on or nerfing anything that assisted players in fighting such dirty and cheap tactics in the first place (Good luck fighting gankers).
I'm utterly disgusted by this DLC.
Tolvo wrote:I think what will be important is to see if this lessens over time as the DLC content gets less fresh. It's possibly just related to the time, which I doubt. But it still is a possibility.
You have missed the point of this thread.Bcc17 wrote:Alrighty I'll throw my hat in the ring.
Welcome to Countering 101:
How to counter all dark spells: Silver Pendant and rolling, therefor they are not OP, they can easily be absorbed by rolling into them or blasting the pendant.
On the subject of "CSS to the face": This only happens if you are terrible at rollin
I have no problems with the arena, in fact, its almost more fun than burg duels and such because 9 of 10 times I get paired with my friend. The other 1 tenth are noobs who are easily crushed.
TL;DR
Sack up, quit *****, and learn how to play.
Rynn wrote:You have missed the point of this thread.Bcc17 wrote:Alrighty I'll throw my hat in the ring.
Welcome to Countering 101:
How to counter all dark spells: Silver Pendant and rolling, therefor they are not OP, they can easily be absorbed by rolling into them or blasting the pendant.
On the subject of "CSS to the face": This only happens if you are terrible at rollin
I have no problems with the arena, in fact, its almost more fun than burg duels and such because 9 of 10 times I get paired with my friend. The other 1 tenth are noobs who are easily crushed.
TL;DR
Sack up, quit *****, and learn how to play.
Remove yourself from my thread immediately.
Knight Alundil wrote:
A forum is a place for opinions and ideas. He felt this was an appropriate response to your point hence making it valid. This is a forum. Not your blog.
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