by Animaaal Fri May 17, 2013 1:52 am
Not sure if these are in the category section, but I thought they were kinda cool ideas that could be implemented someway...
Moonbeam Arrows/Bolts"As piercing as the moonlight through the night, so are these penetrating projectiles."Damage type: thrust / magic
Damage: 33 / (scales with humanity up to 99 magic damage)
Range: 100
Note: Each arrow pierces through each enemy allowing for multiple enemies to be hit in succession. Damage decreases 10% with each enemy hit i.e. 5th enemy hit recieves 60% total damage. Projectile has a tracer effect.Tracking Beam Arrows/Bolts (rare item)"The moon is ever visible and guiding in the night sky, from darkness to light shall your enemy be brought as well."Damage type: 0 magic base damage (scales with every 2 points of humanity for max damage of 49 magic damage
at 99 humanity).
Damage: 0-49 magic damage
Range: 400
Note: When an enemy is it hit with a Tracking Beam Arrow / Bolt, they will have a bright glow, have their enemy aggro range increased by 777%, and all enemies NPCs in the area will become hostile to that target within that range. This includes AI enemies / NPCs and human players i.e. invaders / hosts / phantoms. Effect lasts for 5 minutes. Projectile has a faint tracer effect. *Does not work on boss enemies.
Just throwin em out there. If you dont like these, switch to a weapon attribute perhaps?
I dont know about you, but I would've LOVED to shoot arrows at a host and have their aggro range increased like that. Talk about the ultimate "stealth troll build". I would've totally loved that.
Last edited by Animaaal on Fri May 17, 2013 2:08 am; edited 4 times in total (Reason for editing : minor tweaks)