the B just dragged me along to the edge of a cliff , controller rumbling like crazy ,
I should've pulled the battery out lol.. :roll:
But are you able to toggle escape it just like a regular stunlock ?
FruitPunchNinja wrote:The dragon head glitch it really not that powerful. The infa roar is by far the worse, and like everyones saying you can toggle out and then run making it almost useless. If they manage to get a head shot in with the knives then i guess that might kill you, i wonder if you can toggle out of that? Wait till you run into the vit gouged builds who have enough att to use any spell they want and buff any weapon they want. I actually have not run into anyone doing these glitches.
ZikoLogiKa NL wrote:Exactly !
spreading the arms out like a cross is what i mean , even floating like jesus christ walking on water.
We messaged him asking what the weird gesture was and he told us , it was the parry animation from a ''glitched'' parrying dagger.
I can assure you that it's not latency that causes it because I have only seen it once in 700+ hours of PvP on XBL.'
I know there is a glitch where you can put a resin on your hand , but is that the same this guy was using ?
He switched out his weapons and the resin was still active , can it have been ''modded'' weapons or something ?
It happens at weird times though, like after one of them is dead they'll suddenly be doing the crazy cross thing
SpankyDmonkey wrote:
Hope From releases another patch soon, although I have a terrible feeling we won't be getting one until the PC release.
SpankyDmonkey wrote:Perhaps I'm wrong, but I believe when in the process of animating character models, there is always a 'standard or still' animation, where the model would be standing perfectly still with the arms out in the form of a cross. I remember if there was an issue with the animation in game, the model would revert to that still animation for the course of the action issued. My guess is that there is something with the glitched parrying dagger that ruins its parrying animation.
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