by Ghadis_God Fri Sep 14, 2012 12:48 am
Great post, man, and yeah, a lot of the boss battles play around with mechanics and different concepts for how the fight should play out. The gargoyles were based around using aggression strategically to make sure the first one was weak once the second comes out, something a new player doesn't really get or understand very well.
Sif is very good at avoiding your attempts to kite him. He has really fast dash attacks and great range. He also dodges you frequently so the strategy of "run backward until he whiffs then rush in and smack him" doesn't work unless you have perfect timing. He also breaks down anyone who doesn't use a heavy-duty shield because of his power and speed. He's really good at controlling the fight and forcing you to react to him, another fun battle.
The Gaping Dragon would be a really interesting and difficult fight if you couldn't exploit the trick of staying far away until she tries to crawl toward you and punishing her ridiculous recovery time. If you try to melee her, she does a good job of keeping you facing her, and has some really deadly and hard to dodge attacks. Solaire almost always gets killed in that fight unless you take her down fast, which says a lot.
O&S does a great job of testing whether you actually are building for anything or not. When I first fought them my stats were kind of random, and I got owned over and over again. When I fight them now, partway through a build, I usually destroy them, whether it be because I've invested in Dex or Str, or have a Divine+5, or magic, or whatever, and know whether I'm going to block or dodge, etc. They really force a first-time quester to think about what he ultimately wants to do with his character and start strategizing.
The 4kings is a true test of your skill, however. If you don't know what you're doing by that point, you won't survive them. You're not only on a timer, forcing you to DPS and rush the fight, but you need either superb dodging, tanking, or magic to deal with these fast and powerful enemies who gang up on you. It's an oppressive feeling as you become surrounded by these powerful enemies in the deep dark of the Abyss; safe to say, they control the fight no matter what level, weapon, or build you throw at them, especially in NG+.
Gwyn is a great fight as well, not so hard if you have a killer shield and spear combination, but trying to fight him mano a mano is a fun experience, and a real test of your ability. Of course, you could always take the low road, and riposte-punch him in the privates over and over with the Dragon Bone Fist.