Can't get more Melee focused than this...
Speed, Power, Range, Poise, Stamina. Nope, nothing wrong at all
Speed, Power, Range, Poise, Stamina. Nope, nothing wrong at all
It has Grass Crest Shield for a reason.Somehow I feel this build would get tired very quickly.
Not necessarily. A tank is simply the one that can take the most hits. If Player A has 5000 HP but takes 100% damage of all damage, but Player B has 3000 HP and takes 50% of all damage, who is the better tank? Getting to 2000 HP requires around 70 VIT, which means I lose END my fast roll for 500 more HP? I think my defense makes up for it.But a tank is supposed to have very high HP, I would aim for +2000 HP and mid roll instead + 106 poise.
By 10%. I'm aware. But, would you rather have me using non-scaled weapons?elemental weapons get nerfed in PTDE.
It's also important to remember average defences as well. You'll find Magic defence is often higher than Lightning defence as shown by the chart below. After that, the increased vulnerability of having to buff, and the innate time limit till expiration all makes it seem rather silly for a moderate to negligible damage increase.Rynn wrote:Actually yes, the scimitar could be buffed up to a stronger point without losing many points. http://tinyurl.com/8e7n377 menu swap oolacile in and out.
It has Grass Crest Shield for a reason.Somehow I feel this build would get tired very quickly.
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