Rynn wrote:We're saying it sucks because the katana can do 600 damage while swinging twice as fast, letting the build have more HP, and still maintaining 77 poise.
Let me know how to make a katana do 600 damage and have that much poise please.
Rynn wrote:We're saying it sucks because the katana can do 600 damage while swinging twice as fast, letting the build have more HP, and still maintaining 77 poise.
http://tinyurl.com/92m3hc4Glutebrah wrote:Rynn wrote:We're saying it sucks because the katana can do 600 damage while swinging twice as fast, letting the build have more HP, and still maintaining 77 poise.
Let me know how to make a katana do 600 damage and have that much poise please.
Rynn wrote:http://tinyurl.com/92m3hc4Glutebrah wrote:Rynn wrote:We're saying it sucks because the katana can do 600 damage while swinging twice as fast, letting the build have more HP, and still maintaining 77 poise.
Let me know how to make a katana do 600 damage and have that much poise please.
That's actually a really easy order to fill. This katana will do 700 damage a hit.
Forum Pirate wrote:and my points? what about those?
Rynn wrote:I've considered using the RTSR in my builds sometimes. I think it would be an interesting way of giving gankers a last run for their money.
Tolvo wrote:ChizFreak wrote:The Abyss Greatsword's 2-handed strong attack have Hyper Armor. But it's so slow and hard to aim at people that it's useless so...
Slow, hard to aim, useless?
I know what attack I'll be killing Gankers with when the DLC comes.
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