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    Patch 1.06

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    Post by WyrmHero Mon Oct 22, 2012 5:03 pm

    ChaosMoogle wrote:The Homing Soulmass bug when you invade as a Darkwraith is fixed! big grin

    Yep and sorcery is OP once again since everyone is med rolling/not used to dodging without DWGR. Same as WoG.
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    Post by befowler Mon Oct 22, 2012 5:07 pm

    Yeah I've been doing a Rocky training montage with midroller builds, and some of those spells are problems. It's actually not that hard to midroll through the first WoG cast or HSM firing, but the longer recovery on the roll makes you much more vulnerable to spam or backstabs afterwards. GC is also even worse now.
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    Post by DreadnaughtWrex Mon Oct 22, 2012 5:08 pm

    WyrmHero wrote:
    ChaosMoogle wrote:The Homing Soulmass bug when you invade as a Darkwraith is fixed! big grin

    Yep and sorcery is OP once again since everyone is med rolling/not used to dodging without DWGR. Same as WoG.

    Newb here, what does DWGR and WoG mean?
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    Post by ChaosMoogle Mon Oct 22, 2012 5:10 pm

    Well, it might mean more people stick to HSM instead of using a certain new spell, which is probably a good thing!

    Glad it's fixed though, it was really annoying...especially as it only happened to Darkwraiths. Yes you could fix it by doing tricks with lock-on, but still.


    Last edited by ChaosMoogle on Mon Oct 22, 2012 5:12 pm; edited 2 times in total
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    Post by ChaosMoogle Mon Oct 22, 2012 5:10 pm

    DreadnaughtWrex wrote:
    WyrmHero wrote:
    ChaosMoogle wrote:The Homing Soulmass bug when you invade as a Darkwraith is fixed! big grin

    Yep and sorcery is OP once again since everyone is med rolling/not used to dodging without DWGR. Same as WoG.

    Newb here, what does DWGR and WoG mean?

    DWGR - Dark Wood Grain Ring (also known as the ninja flip ring)

    WoG - Wrath of the Gods

    happy Welcome the forums by the way!
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    Post by WyrmHero Mon Oct 22, 2012 5:13 pm

    Dark Wood Grain Ring and Wrath of the Gods. I'm going to test the Burg now, the forest is a good laugh with all the gankers med rolling lmao.
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    Post by DreadnaughtWrex Mon Oct 22, 2012 5:15 pm

    ChaosMoogle wrote:
    DreadnaughtWrex wrote:
    WyrmHero wrote:
    ChaosMoogle wrote:The Homing Soulmass bug when you invade as a Darkwraith is fixed! big grin

    Yep and sorcery is OP once again since everyone is med rolling/not used to dodging without DWGR. Same as WoG.

    Newb here, what does DWGR and WoG mean?

    DWGR - Dark Wood Grain Ring (also known as the ninja flip ring)

    WoG - Wrath of the Gods

    happy Welcome the forums by the way!

    Thank you. happy Rented Dark Souls from gamefly a while back but had to send it back when I couldnt afford it anymore. My friend scored an extra for me and is mailing it to me, so I have kind of forgot alot of the terminology.
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    Post by Carphil Mon Oct 22, 2012 5:22 pm

    Hey can someone point me a good SL for the DLC? no spoilers if possible please happy
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    Post by ChaosMoogle Mon Oct 22, 2012 5:24 pm

    Around 60 is what I've seen people recommend, Carphil.
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    Post by Uparkaam Mon Oct 22, 2012 5:25 pm

    Well, whatever level you usually are after getting the Lordvessel. I think SL 40-50 is good.
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    Post by Carphil Mon Oct 22, 2012 5:33 pm

    Awesome! I actually had a "four lords area" in mind winking
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    Post by vatar5 Mon Oct 22, 2012 5:34 pm

    Its hilarious to watch people use the dragon head stone glitch at Undead Burg Bonfire on PS3 while the patch isn't released x) I'm so gonna kick some glitchers @ss with my Darkmoon blade afterwards!

    YE ARE GUILTY GLITCHERS!
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    Post by hageshisa Mon Oct 22, 2012 5:42 pm

    My DkS havnt patched yet. Omfg
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    Post by Uparkaam Mon Oct 22, 2012 5:43 pm

    EU PS3 gets it tomorrow.
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    Post by ChaosMoogle Mon Oct 22, 2012 5:48 pm

    Mega excited for the DLC now happy
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    Post by FruitPunchNinja Mon Oct 22, 2012 5:50 pm

    Wyrm there are no caps on LVLs in the forest, a SL710 forest hunter can invade a SL1 host and vice versa.
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    Post by Avenger649 Mon Oct 22, 2012 5:51 pm

    The greatest thing about this patch though will be people's inability to OHKO back-stab.
    The Gankers will also be fun to watch as they are so unbelievably arrogant, maybe 1 or 2 I have seen acknowledged the patch, the rest believed they were unaffected. Even today in the EU everyone uses a hornet ring and DWGR.
    We now really need a point and laugh gesture.
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    Post by DxV04 Mon Oct 22, 2012 5:57 pm

    downloading patch as we speak, I think I will rejoin the forest hunter cov hehe will be fun!!
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    Post by goober0331 Mon Oct 22, 2012 5:58 pm

    I'm getting a lot less traffic on the 360 in the forest SL 99 right now invading. People are either upset over the patch and not playing, or trying to figure out why they cant tankflip anymore
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    Post by Carphil Mon Oct 22, 2012 6:00 pm

    chain backstabs not fixed on PS3 version sad
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    Post by Infighter Mon Oct 22, 2012 6:06 pm

    WyrmHero wrote:
    ChaosMoogle wrote:The Homing Soulmass bug when you invade as a Darkwraith is fixed! big grin

    Yep and sorcery is OP once again since everyone is med rolling/not used to dodging without DWGR. Same as WoG.


    Oh for sure,new dark magic makes sorcery viable because you can dead-angle with Pursuers
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    Post by Carphil Mon Oct 22, 2012 6:12 pm

    BKGA got nerfed? wow its still hits for a bunch of ridiculous damage! They nerfed the speed I'm guessing?
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    Post by goober0331 Mon Oct 22, 2012 6:18 pm

    I was under the impression that the damage did get nerfed.

    Hold on while I check my BKGA build....
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    Post by DxV04 Mon Oct 22, 2012 6:34 pm

    I am seeing resonance rings in the PS3!!! Awesome!
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    Post by RANT Mon Oct 22, 2012 6:41 pm

    holy crap resonance rings!!! time to get my faith build leveled up. i went to the forest and gankers either have no poise and their usual overrated weapons or med roll and tons of poise, it is so much easier to deal with them either way.

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