by TheMeInTeam Thu Dec 06, 2012 2:00 am
If you're a pure pyro you want these for sure:
Fire tempest: Only in situations vs gankers. I wouldn't run it in the arena, but otherwise this slot is worth it. With Bellowing/Dusk Crown/Power Within you can easily 1-shot a lot of gankers.
Power Within: With this, pyro spells are seriously dangerous. Obviously consider against using it vs obvious turtles.
Great Fireball: You need manual aim, but you can hit 1k+ with all the pyro boosts and it stuns.
Great Combustion: Derp!
Fire Surge: This spell is pretty innocuous unboosted. With all the boosts it can easily crush someone in almost no time flat. Try to surprise people who go for big hits by timing it just before the swing and having enough poise to take a hit. By the time the larger weapons can get a second swing, you've done 800+ and you might not be the one getting stunned. Shield users don't like this one either.
Others are up for discretion.
If you're just throwing one on, go "derp", power within, or fire surge IMO...or maybe tempest if you're forest hunting.