raecor14 wrote:that may make me less butt hurt
Sorry bro you just made me laugh with that.
and I agree with Glute as well.
raecor14 wrote:that may make me less butt hurt
Glutebrah wrote:Sentiel wrote:As I've said previously, I disagree to DB being OP, however, I think that it's requirements of 16 Int are too low and should be higher, especially considering the power it has on 16 Int, even with basic catalyst.
yea 16 is low, they could have dome something like they did with HCSM, at 16 int it only shoots 2 orbs, at 20 it shoots 3.. etc..
Sloth9230 wrote:Melee players are just uncomforablewith the idea that a spell is actuallly usefull at close range.
raecor14 wrote:but magic was never meant to be close range, that could be like a melee guys THROWING his sword at you from a distance (that would however be the funnest thing) it would be like a faith user having a vast library of spells, it would be like getting face stabbed though lag. im not saying magic should be all far range but NO magic should be close range, if you want to fight that close welcome to buffs.
i actually love the way magic is done because of the sacrifices you have to make it get it worthwhile. take the CSS at 50 int with the TCC it dose INSANE damage, but its easy to dodge and to get 50 int you have to sacrifice something important (health or stamina). pyro i actually hate, but then again its al about preference
raecor14 wrote:but magic was never meant to be close range, that could be like a melee guys THROWING his sword at you from a distance (that would however be the funnest thing) it would be like a faith user having a vast library of spells, it would be like getting face stabbed though lag. im not saying magic should be all far range but NO magic should be close range, if you want to fight that close welcome to buffs.
i actually love the way magic is done because of the sacrifices you have to make it get it worthwhile. take the CSS at 50 int with the TCC it dose INSANE damage, but its easy to dodge and to get 50 int you have to sacrifice something important (health or stamina). pyro i actually hate, but then again its al about preference
It's insanely difficult to dodge. I like using it for BS fishers on my mage.sparkly-twinkly-lizard wrote:yeah dark orb is undewhelming, if it was stronger i'd understand its slow start up but... geez it isn't that strong...
Rynn wrote:It's insanely difficult to dodge. I like using it for BS fishers on my mage.sparkly-twinkly-lizard wrote:yeah dark orb is undewhelming, if it was stronger i'd understand its slow start up but... geez it isn't that strong...
WhatDoesThePendantDo? wrote:Well, there are magics that are different than the projectile-style spells. Case in point, everything Dusk sells and a lot of the spells Griggs sells.
People may choose not to use them, but that doesn't mean that they do not exist.
Mine do 700 damage a cast. I assure you everyone is thinking that when I smash them with one.billy_bayonet wrote:i got killed by a soul arrow the other day while invading.......ITS OP!! ITS OP NEEDS A NERF!!!
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