by Forum Pirate Tue Dec 18, 2012 11:21 am
Not to escape a bs to dodge spells, and to run out the last few seconds. First flee the area, then jump attack if you're running.
I am suggesting you jump attack someone with wog, especially if you can get it before they have time to exit the animation. It will always hit hard, and with weapons like the large club it will flatten them, meaning they can't act on you being slow.
Your own magic is an effective shield as well, its tough to approach and act
Also, twop has a much lesser effect on weapons like the scythe, zweihander, murakumo, large club ect because these weapons hit hard enough to strongly discourage approaching directly. The really fast weapons like katana can also fend off bs attempts by fighting lock off and pivioting as they swing.
Its a counter to dex weapon roll pokers, If you're caught for all 10 seconds then you're in trouble, but again, you let them do it.
Spawn twop is just ganking, which can be done with anything.